From 8b170f0f59aab3dd0e775217a95227b1bfc4cf2e Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 15 Jun 2015 22:30:08 +0200 Subject: [PATCH] d2d1: Implement d2d_geometry_sink_AddBezier(). --- dlls/d2d1/geometry.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c index 0054a4722cf..2f3a6cc3041 100644 --- a/dlls/d2d1/geometry.c +++ b/dlls/d2d1/geometry.c @@ -115,7 +115,9 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_AddLine(ID2D1GeometrySink *iface static void STDMETHODCALLTYPE d2d_geometry_sink_AddBezier(ID2D1GeometrySink *iface, const D2D1_BEZIER_SEGMENT *bezier) { - FIXME("iface %p, bezier %p stub!\n", iface, bezier); + TRACE("iface %p, bezier %p.\n", iface, bezier); + + d2d_geometry_sink_AddBeziers(iface, bezier, 1); } static void STDMETHODCALLTYPE d2d_geometry_sink_AddQuadraticBezier(ID2D1GeometrySink *iface,