wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
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9b74ebd794
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8ad98cdbee
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@ -1444,7 +1444,7 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
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static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
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static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
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UINT width, UINT height, enum wined3d_format_id format, enum wined3d_multisample_type multisample_type,
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UINT width, UINT height, enum wined3d_format_id format, enum wined3d_multisample_type multisample_type,
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DWORD multisample_quality, BOOL discard, struct wined3d_surface **surface)
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DWORD multisample_quality, struct wined3d_surface **surface)
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{
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{
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struct d3d10_device *device = device_from_wined3d_device_parent(device_parent);
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struct d3d10_device *device = device_from_wined3d_device_parent(device_parent);
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struct d3d10_texture2d *texture;
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struct d3d10_texture2d *texture;
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@ -1452,8 +1452,8 @@ static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_pa
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HRESULT hr;
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HRESULT hr;
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FIXME("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
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FIXME("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
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"\tmultisample_quality %u, discard %u, surface %p partial stub!\n",
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"\tmultisample_quality %u, surface %p partial stub!\n",
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device_parent, width, height, format, multisample_type, multisample_quality, discard, surface);
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device_parent, width, height, format, multisample_type, multisample_quality, surface);
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FIXME("Implement DXGI<->wined3d usage conversion\n");
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FIXME("Implement DXGI<->wined3d usage conversion\n");
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@ -2888,15 +2888,15 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
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static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
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static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
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UINT width, UINT height, enum wined3d_format_id format, enum wined3d_multisample_type multisample_type,
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UINT width, UINT height, enum wined3d_format_id format, enum wined3d_multisample_type multisample_type,
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DWORD multisample_quality, BOOL discard, struct wined3d_surface **surface)
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DWORD multisample_quality, struct wined3d_surface **surface)
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{
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{
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struct d3d8_device *device = device_from_device_parent(device_parent);
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struct d3d8_device *device = device_from_device_parent(device_parent);
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struct d3d8_surface *d3d_surface;
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struct d3d8_surface *d3d_surface;
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HRESULT hr;
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HRESULT hr;
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TRACE("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
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TRACE("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
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"\tmultisample_quality %u, discard %u, surface %p.\n",
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"\tmultisample_quality %u, surface %p.\n",
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device_parent, width, height, format, multisample_type, multisample_quality, discard, surface);
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device_parent, width, height, format, multisample_type, multisample_quality, surface);
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hr = IDirect3DDevice8_CreateDepthStencilSurface(&device->IDirect3DDevice8_iface, width, height,
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hr = IDirect3DDevice8_CreateDepthStencilSurface(&device->IDirect3DDevice8_iface, width, height,
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d3dformat_from_wined3dformat(format), multisample_type, (IDirect3DSurface8 **)&d3d_surface);
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d3dformat_from_wined3dformat(format), multisample_type, (IDirect3DSurface8 **)&d3d_surface);
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@ -3243,19 +3243,19 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
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static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
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static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
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UINT width, UINT height, enum wined3d_format_id format, enum wined3d_multisample_type multisample_type,
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UINT width, UINT height, enum wined3d_format_id format, enum wined3d_multisample_type multisample_type,
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DWORD multisample_quality, BOOL discard, struct wined3d_surface **surface)
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DWORD multisample_quality, struct wined3d_surface **surface)
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{
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{
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struct d3d9_device *device = device_from_device_parent(device_parent);
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struct d3d9_device *device = device_from_device_parent(device_parent);
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struct d3d9_surface *d3d_surface;
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struct d3d9_surface *d3d_surface;
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HRESULT hr;
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HRESULT hr;
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TRACE("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
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TRACE("device_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
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"\tmultisample_quality %u, discard %u, surface %p.\n",
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"\tmultisample_quality %u, surface %p.\n",
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device_parent, width, height, format, multisample_type, multisample_quality, discard, surface);
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device_parent, width, height, format, multisample_type, multisample_quality, surface);
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hr = d3d9_device_CreateDepthStencilSurface(&device->IDirect3DDevice9Ex_iface, width,
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hr = d3d9_device_CreateDepthStencilSurface(&device->IDirect3DDevice9Ex_iface, width,
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height, d3dformat_from_wined3dformat(format), multisample_type, multisample_quality,
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height, d3dformat_from_wined3dformat(format), multisample_type, multisample_quality,
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discard, (IDirect3DSurface9 **)&d3d_surface, NULL);
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FALSE, (IDirect3DSurface9 **)&d3d_surface, NULL);
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if (FAILED(hr))
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if (FAILED(hr))
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{
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{
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WARN("Failed to create depth/stencil surface, hr %#x.\n", hr);
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WARN("Failed to create depth/stencil surface, hr %#x.\n", hr);
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@ -5472,7 +5472,7 @@ static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_par
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static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
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static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
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UINT width, UINT height, enum wined3d_format_id format, enum wined3d_multisample_type multisample_type,
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UINT width, UINT height, enum wined3d_format_id format, enum wined3d_multisample_type multisample_type,
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DWORD multisample_quality, BOOL discard, struct wined3d_surface **surface)
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DWORD multisample_quality, struct wined3d_surface **surface)
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{
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{
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ERR("DirectDraw doesn't have and shouldn't try creating implicit depth buffers.\n");
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ERR("DirectDraw doesn't have and shouldn't try creating implicit depth buffers.\n");
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return E_NOTIMPL;
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return E_NOTIMPL;
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@ -5230,21 +5230,16 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device,
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if (swapchain_desc->enable_auto_depth_stencil && !device->auto_depth_stencil)
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if (swapchain_desc->enable_auto_depth_stencil && !device->auto_depth_stencil)
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{
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{
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HRESULT hrc;
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HRESULT hr;
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TRACE("Creating the depth stencil buffer\n");
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TRACE("Creating the depth stencil buffer\n");
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hrc = device->device_parent->ops->create_depth_stencil(device->device_parent,
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if (FAILED(hr = device->device_parent->ops->create_depth_stencil(device->device_parent,
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swapchain_desc->backbuffer_width,
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swapchain_desc->backbuffer_width, swapchain_desc->backbuffer_height,
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swapchain_desc->backbuffer_height,
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swapchain_desc->auto_depth_stencil_format, swapchain_desc->multisample_type,
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swapchain_desc->auto_depth_stencil_format,
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swapchain_desc->multisample_quality, &device->auto_depth_stencil)))
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swapchain_desc->multisample_type,
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swapchain_desc->multisample_quality,
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FALSE,
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&device->auto_depth_stencil);
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if (FAILED(hrc))
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{
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{
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ERR("Failed to create the depth stencil buffer.\n");
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ERR("Failed to create the depth stencil buffer, hr %#x.\n", hr);
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wined3d_swapchain_decref(swapchain);
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wined3d_swapchain_decref(swapchain);
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return WINED3DERR_INVALIDCALL;
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return WINED3DERR_INVALIDCALL;
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}
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}
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@ -1070,12 +1070,10 @@ static HRESULT swapchain_init(struct wined3d_swapchain *swapchain, enum wined3d_
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TRACE("Creating depth/stencil buffer.\n");
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TRACE("Creating depth/stencil buffer.\n");
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if (!device->auto_depth_stencil)
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if (!device->auto_depth_stencil)
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{
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{
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hr = device->device_parent->ops->create_depth_stencil(device->device_parent,
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if (FAILED(hr = device->device_parent->ops->create_depth_stencil(device->device_parent,
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swapchain->desc.backbuffer_width, swapchain->desc.backbuffer_height,
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swapchain->desc.backbuffer_width, swapchain->desc.backbuffer_height,
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swapchain->desc.auto_depth_stencil_format, swapchain->desc.multisample_type,
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swapchain->desc.auto_depth_stencil_format, swapchain->desc.multisample_type,
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swapchain->desc.multisample_quality, FALSE /* FIXME: Discard */,
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swapchain->desc.multisample_quality, &device->auto_depth_stencil)))
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&device->auto_depth_stencil);
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if (FAILED(hr))
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{
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{
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WARN("Failed to create the auto depth stencil, hr %#x.\n", hr);
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WARN("Failed to create the auto depth stencil, hr %#x.\n", hr);
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goto err;
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goto err;
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@ -2005,7 +2005,7 @@ struct wined3d_device_parent_ops
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DWORD multisample_quality, struct wined3d_surface **surface);
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DWORD multisample_quality, struct wined3d_surface **surface);
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HRESULT (__cdecl *create_depth_stencil)(struct wined3d_device_parent *device_parent,
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HRESULT (__cdecl *create_depth_stencil)(struct wined3d_device_parent *device_parent,
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UINT width, UINT height, enum wined3d_format_id format_id, enum wined3d_multisample_type multisample_type,
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UINT width, UINT height, enum wined3d_format_id format_id, enum wined3d_multisample_type multisample_type,
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DWORD multisample_quality, BOOL discard, struct wined3d_surface **surface);
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DWORD multisample_quality, struct wined3d_surface **surface);
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HRESULT (__cdecl *create_volume)(struct wined3d_device_parent *device_parent, void *container_parent,
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HRESULT (__cdecl *create_volume)(struct wined3d_device_parent *device_parent, void *container_parent,
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UINT width, UINT height, UINT depth, enum wined3d_format_id format_id, enum wined3d_pool pool, DWORD usage,
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UINT width, UINT height, UINT depth, enum wined3d_format_id format_id, enum wined3d_pool pool, DWORD usage,
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struct wined3d_volume **volume);
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struct wined3d_volume **volume);
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