dsound: Small mixer optimizations.

This commit is contained in:
Maarten Lankhorst 2007-07-29 21:24:21 +02:00 committed by Alexandre Julliard
parent de9cecaaa8
commit 8aaeb0d4ed
1 changed files with 10 additions and 10 deletions

View File

@ -587,20 +587,19 @@ static inline DWORD DSOUND_BufPtrDiff(DWORD buflen, DWORD ptr1, DWORD ptr2)
* primary buffer.
*
* dsb = the secondary buffer
* playpos = the current play position in the device buffer (primary buffer)
* writepos = the current safe-to-write position in the device buffer
* mixlen = the maximum number of bytes in the primary buffer to mix, from the
* current writepos.
*
* Returns: the number of bytes beyond the writepos that were mixed.
*/
static DWORD DSOUND_MixOne(IDirectSoundBufferImpl *dsb, DWORD playpos, DWORD writepos, DWORD mixlen)
static DWORD DSOUND_MixOne(IDirectSoundBufferImpl *dsb, DWORD writepos, DWORD mixlen)
{
/* The buffer's primary_mixpos may be before or after the the device
* buffer's mixpos, but both must be ahead of writepos. */
DWORD primary_done, buflen = dsb->buflen / dsb->pwfx->nBlockAlign * dsb->device->pwfx->nBlockAlign;
TRACE("(%p,%d,%d,%d)\n",dsb,playpos,writepos,mixlen);
TRACE("(%p,%d,%d)\n",dsb,writepos,mixlen);
TRACE("writepos=%d, buf_mixpos=%d, primary_mixpos=%d, mixlen=%d\n", writepos, dsb->buf_mixpos, dsb->primary_mixpos, mixlen);
TRACE("looping=%d, startpos=%d, leadin=%d, buflen=%d\n", dsb->playflags, dsb->startpos, dsb->leadin, dsb->buflen);
@ -611,7 +610,7 @@ static DWORD DSOUND_MixOne(IDirectSoundBufferImpl *dsb, DWORD playpos, DWORD wri
if(mixlen < primary_done)
{
/* Should *NEVER* happen */
ERR("Fatal error. Under/Overflow? primary_done=%d, mixpos=%d, primary_mixpos=%d, writepos=%d, playpos=%d\n", primary_done,dsb->buf_mixpos,dsb->primary_mixpos, writepos, playpos);
ERR("Fatal error. Under/Overflow? primary_done=%d, mixpos=%d, primary_mixpos=%d, writepos=%d, mixlen=%d\n", primary_done,dsb->buf_mixpos,dsb->primary_mixpos, writepos, mixlen);
return 0;
}
@ -679,7 +678,7 @@ static DWORD DSOUND_MixOne(IDirectSoundBufferImpl *dsb, DWORD playpos, DWORD wri
* Returns: the length beyond the writepos that was mixed to.
*/
static DWORD DSOUND_MixToPrimary(const DirectSoundDevice *device, DWORD playpos, DWORD writepos,
static DWORD DSOUND_MixToPrimary(const DirectSoundDevice *device, DWORD writepos,
DWORD mixlen, BOOL recover, BOOL *all_stopped)
{
INT i, len;
@ -689,7 +688,7 @@ static DWORD DSOUND_MixToPrimary(const DirectSoundDevice *device, DWORD playpos,
/* unless we find a running buffer, all have stopped */
*all_stopped = TRUE;
TRACE("(%d,%d,%d,%d)\n", playpos, writepos, mixlen, recover);
TRACE("(%d,%d,%d)\n", writepos, mixlen, recover);
for (i = 0; i < device->nrofbuffers; i++) {
dsb = device->buffers[i];
@ -711,7 +710,7 @@ static DWORD DSOUND_MixToPrimary(const DirectSoundDevice *device, DWORD playpos,
}
/* mix next buffer into the main buffer */
len = DSOUND_MixOne(dsb, playpos, writepos, mixlen);
len = DSOUND_MixOne(dsb, writepos, mixlen);
/* if the buffer was starting, it must be playing now */
if (dsb->state == STATE_STARTING)
@ -873,7 +872,6 @@ static void DSOUND_PerformMix(DirectSoundDevice *device)
writelead = DSOUND_BufPtrDiff(device->buflen, writepos, playpos);
/* find the maximum we can prebuffer from current write position */
maxq = prebuff_max - prebuff_left;
maxq = (writelead < prebuff_max) ? (prebuff_max - writelead) : 0;
TRACE("prebuff_left = %d, prebuff_max = %dx%d=%d, writelead=%d\n",
@ -881,7 +879,9 @@ static void DSOUND_PerformMix(DirectSoundDevice *device)
/* check for underrun. underrun occurs when the write position passes the mix position */
if((prebuff_left > prebuff_max) || (device->state == STATE_STOPPED) || (device->state == STATE_STARTING)){
TRACE("Buffer starting or buffer underrun\n");
if (device->state == STATE_STOPPING || device->state == STATE_PLAYING)
WARN("Probable buffer underrun\n");
else TRACE("Buffer starting or buffer underrun\n");
/* recover mixing for all buffers */
recover = TRUE;
@ -894,7 +894,7 @@ static void DSOUND_PerformMix(DirectSoundDevice *device)
IDsDriverBuffer_Lock(device->hwbuf, &buf1, &size1, &buf2, &size2, device->mixpos, maxq, 0);
/* do the mixing */
frag = DSOUND_MixToPrimary(device, playpos, writepos, maxq, recover, &all_stopped);
frag = DSOUND_MixToPrimary(device, writepos, maxq, recover, &all_stopped);
/* update the mix position, taking wrap-around into acount */
device->mixpos = writepos + frag;