gdi.exe16: Don't bother using the register storage class specifier.
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@ -788,7 +788,7 @@ BOOL16 WINAPI StretchBlt16( HDC16 hdcDst, INT16 xDst, INT16 yDst,
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*/
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*/
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BOOL16 WINAPI Polygon16( HDC16 hdc, const POINT16* pt, INT16 count )
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BOOL16 WINAPI Polygon16( HDC16 hdc, const POINT16* pt, INT16 count )
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{
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{
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register int i;
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int i;
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BOOL ret;
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BOOL ret;
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LPPOINT pt32 = HeapAlloc( GetProcessHeap(), 0, count*sizeof(POINT) );
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LPPOINT pt32 = HeapAlloc( GetProcessHeap(), 0, count*sizeof(POINT) );
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@ -809,7 +809,7 @@ BOOL16 WINAPI Polygon16( HDC16 hdc, const POINT16* pt, INT16 count )
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*/
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*/
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BOOL16 WINAPI Polyline16( HDC16 hdc, const POINT16* pt, INT16 count )
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BOOL16 WINAPI Polyline16( HDC16 hdc, const POINT16* pt, INT16 count )
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{
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{
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register int i;
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int i;
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BOOL16 ret;
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BOOL16 ret;
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LPPOINT pt32 = HeapAlloc( GetProcessHeap(), 0, count*sizeof(POINT) );
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LPPOINT pt32 = HeapAlloc( GetProcessHeap(), 0, count*sizeof(POINT) );
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