From 8a69db2ffa218fd8644d3fe6fa8878ab089a31ee Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Thu, 31 Jan 2019 13:17:25 +0100 Subject: [PATCH] d3d8/tests: Use a D3DUSAGE_WRITEONLY buffer in test_vb_lock_flags(). Signed-off-by: Matteo Bruni Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d8/tests/device.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index c831748a98f..884cdb1b8a9 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -4566,7 +4566,8 @@ static void test_vb_lock_flags(void) return; } - hr = IDirect3DDevice8_CreateVertexBuffer(device, 1024, D3DUSAGE_DYNAMIC, 0, D3DPOOL_DEFAULT, &buffer); + hr = IDirect3DDevice8_CreateVertexBuffer(device, 1024, D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY, + 0, D3DPOOL_DEFAULT, &buffer); ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr); for (i = 0; i < ARRAY_SIZE(test_data); ++i)