ddraw/tests: Fix missing void in empty parameter list.

This commit is contained in:
Alasdair Sinclair 2009-01-27 23:35:40 +00:00 committed by Alexandre Julliard
parent f95b0209ab
commit 8a46be6cee
2 changed files with 2 additions and 2 deletions

View File

@ -1635,7 +1635,7 @@ static void D3D7_OldRenderStateTest(void)
#define IS_VALUE_NEAR(a, b) ( ((a) == (b)) || ((a) == (b) - 1) || ((a) == (b) + 1) ) #define IS_VALUE_NEAR(a, b) ( ((a) == (b)) || ((a) == (b) - 1) || ((a) == (b) + 1) )
#define MIN(a, b) ((a) < (b) ? (a) : (b)) #define MIN(a, b) ((a) < (b) ? (a) : (b))
static void DeviceLoadTest() static void DeviceLoadTest(void)
{ {
DDSURFACEDESC2 ddsd; DDSURFACEDESC2 ddsd;
IDirectDrawSurface7 *texture_levels[2][8]; IDirectDrawSurface7 *texture_levels[2][8];

View File

@ -2167,7 +2167,7 @@ static BOOL colortables_check_equality(PALETTEENTRY table1[256], RGBQUAD table2[
return TRUE; return TRUE;
} }
static void p8_primary_test() static void p8_primary_test(void)
{ {
/* Test 8bit mode used by games like StarCraft, C&C Red Alert I etc */ /* Test 8bit mode used by games like StarCraft, C&C Red Alert I etc */
DDSURFACEDESC ddsd; DDSURFACEDESC ddsd;