dmusic: Store the master clock as an IReferenceClock pointer.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -72,7 +72,7 @@ static ULONG WINAPI IDirectMusic8Impl_Release(LPDIRECTMUSIC8 iface)
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TRACE("(%p)->(): new ref = %u\n", This, ref);
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if (!ref) {
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IReferenceClock_Release(&This->master_clock->IReferenceClock_iface);
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IReferenceClock_Release(This->master_clock);
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if (This->dsound)
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IDirectSound_Release(This->dsound);
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HeapFree(GetProcessHeap(), 0, This->system_ports);
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@ -246,9 +246,9 @@ static HRESULT WINAPI IDirectMusic8Impl_GetMasterClock(LPDIRECTMUSIC8 iface, LPG
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TRACE("(%p)->(%p, %p)\n", This, guid_clock, reference_clock);
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if (guid_clock)
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*guid_clock = This->master_clock->pClockInfo.guidClock;
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*guid_clock = GUID_NULL;
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if (reference_clock) {
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*reference_clock = &This->master_clock->IReferenceClock_iface;
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*reference_clock = This->master_clock;
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IReferenceClock_AddRef(*reference_clock);
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}
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@ -111,7 +111,7 @@ struct IDirectMusic8Impl {
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IDirectMusic8 IDirectMusic8_iface;
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LONG ref;
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IDirectSound *dsound;
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IReferenceClockImpl *master_clock;
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IReferenceClock *master_clock;
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IDirectMusicPort **ports;
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int num_ports;
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port_info *system_ports;
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