d3dcompiler: Remove a couple of noisy traces.

This commit is contained in:
Matteo Bruni 2014-05-02 16:30:12 +02:00 committed by Alexandre Julliard
parent 39212d2ffb
commit 89cac9c20d
1 changed files with 0 additions and 2 deletions

View File

@ -1400,7 +1400,6 @@ base_type: KW_VOID
{ {
struct hlsl_type *type; struct hlsl_type *type;
TRACE("Type %s.\n", $1);
type = get_type(hlsl_ctx.cur_scope, $1, TRUE); type = get_type(hlsl_ctx.cur_scope, $1, TRUE);
$$ = type; $$ = type;
d3dcompiler_free($1); d3dcompiler_free($1);
@ -1409,7 +1408,6 @@ base_type: KW_VOID
{ {
struct hlsl_type *type; struct hlsl_type *type;
TRACE("Struct type %s.\n", $2);
type = get_type(hlsl_ctx.cur_scope, $2, TRUE); type = get_type(hlsl_ctx.cur_scope, $2, TRUE);
if (type->type != HLSL_CLASS_STRUCT) if (type->type != HLSL_CLASS_STRUCT)
{ {