ddraw: Create surfaces with the correct mip level in device_parent_create_texture_surface().
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@ -5348,7 +5348,7 @@ static HRESULT CDECL device_parent_create_texture_surface(struct wined3d_device_
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}
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/* FIXME: Validate that format, usage, pool, etc. really make sense. */
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if (FAILED(hr = ddraw_create_surface(ddraw, &desc, &ddraw_surface, 0, tex_root->version)))
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if (FAILED(hr = ddraw_create_surface(ddraw, &desc, &ddraw_surface, level, tex_root->version)))
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return hr;
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done:
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