d3dx9: Pass a struct d3dx_effect to get_annotation_from_object().
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1246,9 +1246,10 @@ static D3DXHANDLE d3dx9_base_effect_get_pass_by_name(struct d3dx9_base_effect *b
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return NULL;
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}
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static UINT get_annotation_from_object(struct d3dx9_base_effect *base,
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D3DXHANDLE object, struct d3dx_parameter **annotations)
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static unsigned int get_annotation_from_object(struct d3dx_effect *effect, D3DXHANDLE object,
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struct d3dx_parameter **annotations)
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{
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struct d3dx9_base_effect *base = &effect->base_effect;
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struct d3dx_parameter *param = get_valid_parameter(base, object);
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struct d3dx_pass *pass = get_valid_pass(base, object);
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struct d3dx_technique *technique = get_valid_technique(base, object);
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@ -3472,7 +3473,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetAnnotation(ID3DXEffect *iface, D3DXHANDL
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TRACE("iface %p, object %p, index %u.\n", iface, object, index);
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annotation_count = get_annotation_from_object(&effect->base_effect, object, &annotations);
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annotation_count = get_annotation_from_object(effect, object, &annotations);
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if (index < annotation_count)
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{
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@ -3501,7 +3502,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetAnnotationByName(ID3DXEffect *iface, D3D
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return NULL;
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}
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annotation_count = get_annotation_from_object(&effect->base_effect, object, &annotations);
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annotation_count = get_annotation_from_object(effect, object, &annotations);
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annotation = get_annotation_by_name(&effect->base_effect, annotation_count, annotations, name);
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if (annotation)
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