server: Introduced new pipe_end struct containing common parts of pipe_client and pipe_server.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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a3acdf117f
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8989867544
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@ -65,10 +65,16 @@ enum pipe_state
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struct named_pipe;
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struct pipe_server
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struct pipe_end
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{
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struct object obj; /* object header */
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struct fd *fd; /* pipe file descriptor */
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unsigned int flags; /* pipe flags */
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};
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struct pipe_server
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{
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struct pipe_end pipe_end; /* common header for pipe_client and pipe_server */
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struct fd *ioctl_fd; /* file descriptor for ioctls when not connected */
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struct list entry; /* entry in named pipe servers list */
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enum pipe_state state; /* server state */
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@ -76,16 +82,13 @@ struct pipe_server
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struct named_pipe *pipe;
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struct timeout_user *flush_poll;
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unsigned int options; /* pipe options */
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unsigned int pipe_flags;
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};
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struct pipe_client
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{
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struct object obj; /* object header */
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struct fd *fd; /* pipe file descriptor */
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struct pipe_end pipe_end; /* common header for pipe_client and pipe_server */
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struct pipe_server *server; /* server that this client is connected to */
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unsigned int flags; /* file flags */
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unsigned int pipe_flags;
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};
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struct named_pipe
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@ -304,7 +307,7 @@ static int pipe_client_signaled( struct object *obj, struct wait_queue_entry *en
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{
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struct pipe_client *client = (struct pipe_client *) obj;
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return client->fd && is_fd_signaled(client->fd);
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return client->pipe_end.fd && is_fd_signaled(client->pipe_end.fd);
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}
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static void named_pipe_destroy( struct object *obj)
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@ -319,8 +322,8 @@ static void named_pipe_destroy( struct object *obj)
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static struct fd *pipe_client_get_fd( struct object *obj )
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{
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struct pipe_client *client = (struct pipe_client *) obj;
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if (client->fd)
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return (struct fd *) grab_object( client->fd );
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if (client->pipe_end.fd)
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return (struct fd *) grab_object( client->pipe_end.fd );
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set_error( STATUS_PIPE_DISCONNECTED );
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return NULL;
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}
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@ -333,15 +336,15 @@ static void set_server_state( struct pipe_server *server, enum pipe_state state
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{
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case ps_connected_server:
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case ps_wait_disconnect:
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assert( server->fd );
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assert( server->pipe_end.fd );
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break;
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case ps_wait_open:
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case ps_idle_server:
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assert( !server->fd );
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assert( !server->pipe_end.fd );
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set_no_fd_status( server->ioctl_fd, STATUS_PIPE_LISTENING );
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break;
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case ps_wait_connect:
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assert( !server->fd );
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assert( !server->pipe_end.fd );
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set_no_fd_status( server->ioctl_fd, STATUS_PIPE_DISCONNECTED );
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break;
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}
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@ -351,7 +354,7 @@ static struct fd *pipe_server_get_fd( struct object *obj )
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{
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struct pipe_server *server = (struct pipe_server *) obj;
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return (struct fd *)grab_object( server->fd ? server->fd : server->ioctl_fd );
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return (struct fd *)grab_object( server->pipe_end.fd ? server->pipe_end.fd : server->ioctl_fd );
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}
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@ -362,7 +365,7 @@ static void notify_empty( struct pipe_server *server )
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assert( server->state == ps_connected_server );
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remove_timeout_user( server->flush_poll );
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server->flush_poll = NULL;
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fd_async_wake_up( server->fd, ASYNC_TYPE_WAIT, STATUS_SUCCESS );
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fd_async_wake_up( server->pipe_end.fd, ASYNC_TYPE_WAIT, STATUS_SUCCESS );
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}
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static void do_disconnect( struct pipe_server *server )
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@ -371,14 +374,14 @@ static void do_disconnect( struct pipe_server *server )
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if (server->client)
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{
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assert( server->client->server == server );
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assert( server->client->fd );
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release_object( server->client->fd );
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server->client->fd = NULL;
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assert( server->client->pipe_end.fd );
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release_object( server->client->pipe_end.fd );
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server->client->pipe_end.fd = NULL;
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}
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assert( server->fd );
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shutdown( get_unix_fd( server->fd ), SHUT_RDWR );
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release_object( server->fd );
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server->fd = NULL;
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assert( server->pipe_end.fd );
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shutdown( get_unix_fd( server->pipe_end.fd ), SHUT_RDWR );
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release_object( server->pipe_end.fd );
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server->pipe_end.fd = NULL;
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}
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static void pipe_server_destroy( struct object *obj)
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@ -387,7 +390,7 @@ static void pipe_server_destroy( struct object *obj)
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assert( obj->ops == &pipe_server_ops );
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if (server->fd)
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if (server->pipe_end.fd)
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{
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notify_empty( server );
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do_disconnect( server );
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@ -435,7 +438,7 @@ static void pipe_client_destroy( struct object *obj)
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server->client = NULL;
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client->server = NULL;
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}
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if (client->fd) release_object( client->fd );
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if (client->pipe_end.fd) release_object( client->pipe_end.fd );
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}
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static void named_pipe_device_dump( struct object *obj, int verbose )
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@ -517,7 +520,7 @@ static int pipe_data_remaining( struct pipe_server *server )
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assert( server->client );
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fd = get_unix_fd( server->client->fd );
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fd = get_unix_fd( server->client->pipe_end.fd );
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if (fd < 0)
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return 0;
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pfd.fd = fd;
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@ -541,7 +544,7 @@ static void check_flushed( void *arg )
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else
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{
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server->flush_poll = NULL;
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fd_async_wake_up( server->fd, ASYNC_TYPE_WAIT, STATUS_SUCCESS );
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fd_async_wake_up( server->pipe_end.fd, ASYNC_TYPE_WAIT, STATUS_SUCCESS );
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}
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}
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@ -554,7 +557,7 @@ static obj_handle_t pipe_server_flush( struct fd *fd, struct async *async, int b
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if (!pipe_data_remaining( server )) return 0;
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if (fd_queue_async( server->fd, async, ASYNC_TYPE_WAIT ))
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if (fd_queue_async( server->pipe_end.fd, async, ASYNC_TYPE_WAIT ))
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{
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/* there's no unix way to be alerted when a pipe becomes empty, so resort to polling */
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if (!server->flush_poll)
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@ -625,7 +628,7 @@ static obj_handle_t pipe_server_ioctl( struct fd *fd, ioctl_code_t code, struct
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{
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case ps_connected_server:
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assert( server->client );
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assert( server->client->fd );
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assert( server->client->pipe_end.fd );
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notify_empty( server );
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@ -663,6 +666,12 @@ static struct pipe_server *get_pipe_server_obj( struct process *process,
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return (struct pipe_server *) obj;
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}
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static void init_pipe_end( struct pipe_end *pipe_end, unsigned int pipe_flags )
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{
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pipe_end->fd = NULL;
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pipe_end->flags = pipe_flags;
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}
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static struct pipe_server *create_pipe_server( struct named_pipe *pipe, unsigned int options,
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unsigned int pipe_flags )
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{
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@ -672,16 +681,15 @@ static struct pipe_server *create_pipe_server( struct named_pipe *pipe, unsigned
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if (!server)
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return NULL;
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server->fd = NULL;
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server->pipe = pipe;
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server->client = NULL;
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server->flush_poll = NULL;
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server->options = options;
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server->pipe_flags = pipe_flags;
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init_pipe_end( &server->pipe_end, pipe_flags );
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list_add_head( &pipe->servers, &server->entry );
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grab_object( pipe );
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if (!(server->ioctl_fd = alloc_pseudo_fd( &pipe_server_fd_ops, &server->obj, options )))
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if (!(server->ioctl_fd = alloc_pseudo_fd( &pipe_server_fd_ops, &server->pipe_end.obj, options )))
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{
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release_object( server );
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return NULL;
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@ -699,10 +707,9 @@ static struct pipe_client *create_pipe_client( unsigned int flags, unsigned int
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if (!client)
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return NULL;
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client->fd = NULL;
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client->server = NULL;
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client->flags = flags;
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client->pipe_flags = pipe_flags;
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init_pipe_end( &client->pipe_end, pipe_flags );
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return client;
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}
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@ -770,7 +777,7 @@ static struct object *named_pipe_open_file( struct object *obj, unsigned int acc
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{
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if (!socketpair( PF_UNIX, SOCK_STREAM, 0, fds ))
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{
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assert( !server->fd );
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assert( !server->pipe_end.fd );
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/* for performance reasons, only set nonblocking mode when using
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* overlapped I/O. Otherwise, we will be doing too much busy
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@ -789,13 +796,13 @@ static struct object *named_pipe_open_file( struct object *obj, unsigned int acc
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setsockopt( fds[1], SOL_SOCKET, SO_SNDBUF, &pipe->outsize, sizeof(pipe->outsize) );
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}
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client->fd = create_anonymous_fd( &pipe_client_fd_ops, fds[1], &client->obj, options );
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server->fd = create_anonymous_fd( &pipe_server_fd_ops, fds[0], &server->obj, server->options );
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if (client->fd && server->fd)
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client->pipe_end.fd = create_anonymous_fd( &pipe_client_fd_ops, fds[1], &client->pipe_end.obj, options );
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server->pipe_end.fd = create_anonymous_fd( &pipe_server_fd_ops, fds[0], &server->pipe_end.obj, server->options );
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if (client->pipe_end.fd && server->pipe_end.fd)
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{
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allow_fd_caching( client->fd );
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allow_fd_caching( server->fd );
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fd_copy_completion( server->ioctl_fd, server->fd );
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allow_fd_caching( client->pipe_end.fd );
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allow_fd_caching( server->pipe_end.fd );
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fd_copy_completion( server->ioctl_fd, server->pipe_end.fd );
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if (server->state == ps_wait_open)
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fd_async_wake_up( server->ioctl_fd, ASYNC_TYPE_WAIT, STATUS_SUCCESS );
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set_server_state( server, ps_connected_server );
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@ -816,7 +823,7 @@ static struct object *named_pipe_open_file( struct object *obj, unsigned int acc
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}
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}
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release_object( server );
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return &client->obj;
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return &client->pipe_end.obj;
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}
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static obj_handle_t named_pipe_device_ioctl( struct fd *fd, ioctl_code_t code,
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@ -938,10 +945,10 @@ DECL_HANDLER(create_named_pipe)
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{
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reply->handle = alloc_handle( current->process, server, req->access, objattr->attributes );
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server->pipe->instances++;
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if (sd) default_set_sd( &server->obj, sd, OWNER_SECURITY_INFORMATION |
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GROUP_SECURITY_INFORMATION |
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DACL_SECURITY_INFORMATION |
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SACL_SECURITY_INFORMATION );
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if (sd) default_set_sd( &server->pipe_end.obj, sd, OWNER_SECURITY_INFORMATION |
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GROUP_SECURITY_INFORMATION |
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DACL_SECURITY_INFORMATION |
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SACL_SECURITY_INFORMATION );
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release_object( server );
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}
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@ -966,7 +973,7 @@ DECL_HANDLER(get_named_pipe_info)
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server = client->server;
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}
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reply->flags = client ? client->pipe_flags : server->pipe_flags;
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reply->flags = client ? client->pipe_end.flags : server->pipe_end.flags;
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if (server)
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{
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reply->sharing = server->pipe->sharing;
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@ -1014,11 +1021,11 @@ DECL_HANDLER(set_named_pipe_info)
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}
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else if (client)
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{
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client->pipe_flags = server->pipe->flags | req->flags;
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client->pipe_end.flags = server->pipe->flags | req->flags;
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}
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else
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{
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server->pipe_flags = server->pipe->flags | req->flags;
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server->pipe_end.flags = server->pipe->flags | req->flags;
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}
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if (client)
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