windowscodecs: Directly use patterns stored in component info object in IWICBitmapDecoderInfo::MatchesPattern implementation.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Vincent Povirk <vincent@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2018-04-02 20:49:18 +02:00 committed by Alexandre Julliard
parent 9db1206547
commit 89642d9b08
1 changed files with 15 additions and 28 deletions

View File

@ -474,8 +474,7 @@ static HRESULT WINAPI BitmapDecoderInfo_GetPatterns(IWICBitmapDecoderInfo *iface
static HRESULT WINAPI BitmapDecoderInfo_MatchesPattern(IWICBitmapDecoderInfo *iface,
IStream *pIStream, BOOL *pfMatches)
{
WICBitmapPattern *patterns;
UINT pattern_count=0, patterns_size=0;
BitmapDecoderInfo *This = impl_from_IWICBitmapDecoderInfo(iface);
HRESULT hr;
UINT i;
ULONG pos;
@ -486,22 +485,13 @@ static HRESULT WINAPI BitmapDecoderInfo_MatchesPattern(IWICBitmapDecoderInfo *if
TRACE("(%p,%p,%p)\n", iface, pIStream, pfMatches);
hr = BitmapDecoderInfo_GetPatterns(iface, 0, NULL, &pattern_count, &patterns_size);
if (FAILED(hr)) return hr;
patterns = HeapAlloc(GetProcessHeap(), 0, patterns_size);
if (!patterns) return E_OUTOFMEMORY;
hr = BitmapDecoderInfo_GetPatterns(iface, patterns_size, patterns, &pattern_count, &patterns_size);
if (FAILED(hr)) goto end;
for (i=0; i<pattern_count; i++)
for (i=0; i < This->pattern_count; i++)
{
if (datasize < patterns[i].Length)
if (datasize < This->patterns[i].Length)
{
HeapFree(GetProcessHeap(), 0, data);
datasize = patterns[i].Length;
data = HeapAlloc(GetProcessHeap(), 0, patterns[i].Length);
datasize = This->patterns[i].Length;
data = HeapAlloc(GetProcessHeap(), 0, This->patterns[i].Length);
if (!data)
{
hr = E_OUTOFMEMORY;
@ -509,25 +499,25 @@ static HRESULT WINAPI BitmapDecoderInfo_MatchesPattern(IWICBitmapDecoderInfo *if
}
}
if (patterns[i].EndOfStream)
seekpos.QuadPart = -patterns[i].Position.QuadPart;
if (This->patterns[i].EndOfStream)
seekpos.QuadPart = -This->patterns[i].Position.QuadPart;
else
seekpos.QuadPart = patterns[i].Position.QuadPart;
hr = IStream_Seek(pIStream, seekpos, patterns[i].EndOfStream ? STREAM_SEEK_END : STREAM_SEEK_SET, NULL);
seekpos.QuadPart = This->patterns[i].Position.QuadPart;
hr = IStream_Seek(pIStream, seekpos, This->patterns[i].EndOfStream ? STREAM_SEEK_END : STREAM_SEEK_SET, NULL);
if (hr == STG_E_INVALIDFUNCTION) continue; /* before start of stream */
if (FAILED(hr)) break;
hr = IStream_Read(pIStream, data, patterns[i].Length, &bytesread);
if (hr == S_FALSE || (hr == S_OK && bytesread != patterns[i].Length)) /* past end of stream */
hr = IStream_Read(pIStream, data, This->patterns[i].Length, &bytesread);
if (hr == S_FALSE || (hr == S_OK && bytesread != This->patterns[i].Length)) /* past end of stream */
continue;
if (FAILED(hr)) break;
for (pos=0; pos<patterns[i].Length; pos++)
for (pos=0; pos < This->patterns[i].Length; pos++)
{
if ((data[pos] & patterns[i].Mask[pos]) != patterns[i].Pattern[pos])
if ((data[pos] & This->patterns[i].Mask[pos]) != This->patterns[i].Pattern[pos])
break;
}
if (pos == patterns[i].Length) /* matches pattern */
if (pos == This->patterns[i].Length) /* matches pattern */
{
hr = S_OK;
*pfMatches = TRUE;
@ -535,16 +525,13 @@ static HRESULT WINAPI BitmapDecoderInfo_MatchesPattern(IWICBitmapDecoderInfo *if
}
}
if (i == pattern_count) /* does not match any pattern */
if (i == This->pattern_count) /* does not match any pattern */
{
hr = S_OK;
*pfMatches = FALSE;
}
end:
HeapFree(GetProcessHeap(), 0, patterns);
HeapFree(GetProcessHeap(), 0, data);
return hr;
}