Added glutCreateMenuWithExit, glutCreateWindowWithExit and
glutInitWithExit functions.
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@ -18,6 +18,20 @@
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#include "windef.h"
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#include "windef.h"
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static void (*__glutExitFunc)(int ret) = 0;
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/***************************************************
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* DllMain [glut32.init]
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*/
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BOOL WINAPI DllMain(HINSTANCE hInstDll, DWORD fdwReason, LPVOID lpvReserved)
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{
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if(fdwReason == DLL_PROCESS_DETACH) {
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if(__glutExitFunc)
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__glutExitFunc(0);
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}
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return TRUE;
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}
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/****************************************************
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/****************************************************
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* glutGetColor (glut32.@)
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* glutGetColor (glut32.@)
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*/
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*/
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@ -57,8 +71,9 @@ int WINAPI wine_glutCreateMenu(void *arg)
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/****************************************************
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/****************************************************
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* __glutCreateMenuWithExit (glut32.@)
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* __glutCreateMenuWithExit (glut32.@)
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*/
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*/
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int WINAPI wine___glutCreateMenuWithExit(void *arg1, void *arg2)
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int WINAPI wine___glutCreateMenuWithExit(void *arg1, void (*exitfunc)(int))
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{
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{
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__glutExitFunc = exitfunc;
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return glutCreateMenu(arg1);
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return glutCreateMenu(arg1);
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}
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}
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@ -83,8 +98,9 @@ int WINAPI wine_glutCreateWindow(void *arg)
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/****************************************************
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/****************************************************
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* __glutCreateWindowWithExit (glut32.@)
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* __glutCreateWindowWithExit (glut32.@)
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*/
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*/
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int WINAPI wine___glutCreateWindowWithExit(void *arg, void *arg2)
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int WINAPI wine___glutCreateWindowWithExit(void *arg, void (*exitfunc)(int))
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{
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{
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__glutExitFunc = exitfunc;
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return glutCreateWindow(arg);
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return glutCreateWindow(arg);
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}
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}
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@ -433,8 +449,9 @@ void WINAPI wine_glutInit(void *arg1, void **arg2)
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/**********************************************
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/**********************************************
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* __glutInitWithExit (glut32.@)
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* __glutInitWithExit (glut32.@)
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*/
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*/
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void WINAPI wine___glutInitWithExit(void *arg1, void *arg2, void *arg3)
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void WINAPI wine___glutInitWithExit(void *arg1, void *arg2, void (*exitfunc)(int))
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{
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{
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__glutExitFunc = exitfunc;
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glutInit(arg1, arg2);
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glutInit(arg1, arg2);
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}
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}
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