dsound: Support downmixing 5.1 to stereo.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -157,6 +157,13 @@ void putieee32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, floa
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*fbuf = value;
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}
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void putieee32_sum(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE *buf = (BYTE *)dsb->device->tmp_buffer;
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float *fbuf = (float*)(buf + pos + sizeof(float) * channel);
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*fbuf += value;
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}
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void put_mono2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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dsb->put_aux(dsb, pos, 0, value);
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@ -206,6 +213,45 @@ void put_stereo2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD c
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}
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}
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void put_surround512stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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/* based on pulseaudio's downmix algorithm */
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switch(channel){
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case 4: /* back left */
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value *= 0.056f; /* (1/9) / (sum of left volumes) */
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dsb->put_aux(dsb, pos, 0, value);
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break;
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case 0: /* front left */
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value *= 0.503; /* 1 / (sum of left volumes) */
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dsb->put_aux(dsb, pos, 0, value);
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break;
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case 5: /* back right */
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value *= 0.056f; /* (1/9) / (sum of right volumes) */
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dsb->put_aux(dsb, pos, 1, value);
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break;
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case 1: /* front right */
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value *= 0.503f; /* 1 / (sum of right volumes) */
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dsb->put_aux(dsb, pos, 1, value);
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break;
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case 2: /* front centre */
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value *= 0.252f; /* 0.5 / (sum of left/right volumes) */
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dsb->put_aux(dsb, pos, 0, value);
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dsb->put_aux(dsb, pos, 1, value);
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break;
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case 3: /* LFE */
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value *= 0.189f; /* 0.375 / (sum of left/right volumes) */
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dsb->put_aux(dsb, pos, 0, value);
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dsb->put_aux(dsb, pos, 1, value);
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break;
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}
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}
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void mixieee32(float *src, float *dst, unsigned samples)
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{
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TRACE("%p - %p %d\n", src, dst, samples);
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@ -47,6 +47,7 @@ typedef float (*bitsgetfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD);
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typedef void (*bitsputfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD, float);
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extern const bitsgetfunc getbpp[5] DECLSPEC_HIDDEN;
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void putieee32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void putieee32_sum(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void mixieee32(float *src, float *dst, unsigned samples) DECLSPEC_HIDDEN;
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typedef void (*normfunc)(const void *, void *, unsigned);
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extern const normfunc normfunctions[4] DECLSPEC_HIDDEN;
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@ -177,6 +178,7 @@ void put_mono2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel,
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void put_stereo2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_mono2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_stereo2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void put_surround512stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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HRESULT secondarybuffer_create(DirectSoundDevice *device, const DSBUFFERDESC *dsbd,
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IDirectSoundBuffer **buffer) DECLSPEC_HIDDEN;
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@ -173,6 +173,12 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
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dsb->mix_channels = 2;
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dsb->put = put_stereo2surround51;
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}
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else if (ichannels == 6 && ochannels == 2)
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{
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dsb->mix_channels = 6;
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dsb->put = put_surround512stereo;
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dsb->put_aux = putieee32_sum;
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}
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else
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{
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if (ichannels > 2)
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@ -495,6 +501,8 @@ static DWORD DSOUND_MixInBuffer(IDirectSoundBufferImpl *dsb, float *mix_buffer,
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/* Resample buffer to temporary buffer specifically allocated for this purpose, if needed */
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oldpos = dsb->sec_mixpos;
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if(dsb->put_aux == putieee32_sum)
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memset(dsb->device->tmp_buffer, 0, dsb->device->tmp_buffer_len);
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DSOUND_MixToTemporary(dsb, frames);
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ibuf = dsb->device->tmp_buffer;
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