wined3d: Downgrade some FIXMEs.

This commit is contained in:
Ivan Gyurdiev 2006-04-10 00:58:49 -04:00 committed by Alexandre Julliard
parent 5c12c043df
commit 88a7c9e948
3 changed files with 3 additions and 3 deletions

View File

@ -100,7 +100,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface, C
IDirect3DPixelShader9Impl *object; IDirect3DPixelShader9Impl *object;
HRESULT hrc = D3D_OK; HRESULT hrc = D3D_OK;
FIXME("(%p) Relay (disabled)\n", This); TRACE("(%p) Relay \n", This);
if (ppShader == NULL) { if (ppShader == NULL) {
TRACE("(%p) Invalid call\n", This); TRACE("(%p) Invalid call\n", This);

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@ -1081,7 +1081,7 @@ inline static VOID IWineD3DPixelShaderImpl_GenerateProgramArbHW(IWineD3DPixelSha
if (pshader_is_comment_token(*pToken)) { /** comment */ if (pshader_is_comment_token(*pToken)) { /** comment */
DWORD comment_len = (*pToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT; DWORD comment_len = (*pToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
++pToken; ++pToken;
FIXME("#%s\n", (char*)pToken); TRACE("#%s\n", (char*)pToken);
pToken += comment_len; pToken += comment_len;
continue; continue;
} }

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@ -1482,7 +1482,7 @@ inline static VOID IWineD3DVertexShaderImpl_GenerateProgramArbHW(IWineD3DVertexS
if (vshader_is_comment_token(*pToken)) { /** comment */ if (vshader_is_comment_token(*pToken)) { /** comment */
DWORD comment_len = (*pToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT; DWORD comment_len = (*pToken & D3DSI_COMMENTSIZE_MASK) >> D3DSI_COMMENTSIZE_SHIFT;
++pToken; ++pToken;
FIXME("#%s\n", (char*)pToken); TRACE("#%s\n", (char*)pToken);
pToken += comment_len; pToken += comment_len;
continue; continue;
} }