usp10: Use heap_calloc() in ScriptTextOut().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Aric Stewart <aric@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3609,14 +3609,13 @@ HRESULT WINAPI ScriptTextOut(const HDC hdc, SCRIPT_CACHE *psc, int x, int y, UIN
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if (!psa->fNoGlyphIndex) /* Have Glyphs? */
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if (!psa->fNoGlyphIndex) /* Have Glyphs? */
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fuOptions |= ETO_GLYPH_INDEX; /* Say don't do translation to glyph */
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fuOptions |= ETO_GLYPH_INDEX; /* Say don't do translation to glyph */
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lpDx = heap_alloc(cGlyphs * sizeof(INT) * 2);
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if (!(lpDx = heap_calloc(cGlyphs, 2 * sizeof(*lpDx))))
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if (!lpDx) return E_OUTOFMEMORY;
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return E_OUTOFMEMORY;
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fuOptions |= ETO_PDY;
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fuOptions |= ETO_PDY;
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if (psa->fRTL && psa->fLogicalOrder)
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if (psa->fRTL && psa->fLogicalOrder)
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{
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{
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reordered_glyphs = heap_alloc( cGlyphs * sizeof(WORD) );
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if (!(reordered_glyphs = heap_calloc(cGlyphs, sizeof(*reordered_glyphs))))
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if (!reordered_glyphs)
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{
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{
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heap_free( lpDx );
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heap_free( lpDx );
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return E_OUTOFMEMORY;
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return E_OUTOFMEMORY;
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