d3d8: Back buffer is identical to the render target, test it only once.
This commit is contained in:
parent
48c006621d
commit
886c196e05
|
@ -327,10 +327,22 @@ static void test_refcount(void)
|
||||||
todo_wine CHECK_REFCOUNT( pRenderTarget, 2);
|
todo_wine CHECK_REFCOUNT( pRenderTarget, 2);
|
||||||
todo_wine CHECK_RELEASE_REFCOUNT( pRenderTarget, 1);
|
todo_wine CHECK_RELEASE_REFCOUNT( pRenderTarget, 1);
|
||||||
todo_wine CHECK_RELEASE_REFCOUNT( pRenderTarget, 0);
|
todo_wine CHECK_RELEASE_REFCOUNT( pRenderTarget, 0);
|
||||||
pRenderTarget = NULL;
|
|
||||||
}
|
}
|
||||||
CHECK_REFCOUNT( pDevice, --refcount);
|
CHECK_REFCOUNT( pDevice, --refcount);
|
||||||
|
|
||||||
|
/* Render target and back buffer are identical. */
|
||||||
|
hr = IDirect3DDevice8_GetBackBuffer(pDevice, 0, 0, &pBackBuffer);
|
||||||
|
todo_wine CHECK_CALL( hr, "GetBackBuffer", pDevice, ++refcount);
|
||||||
|
if(pBackBuffer)
|
||||||
|
{
|
||||||
|
todo_wine CHECK_RELEASE_REFCOUNT(pBackBuffer, 0);
|
||||||
|
ok(pRenderTarget == pBackBuffer, "RenderTarget=%p and BackBuffer=%p should be the same.\n",
|
||||||
|
pRenderTarget, pBackBuffer);
|
||||||
|
pBackBuffer = NULL;
|
||||||
|
}
|
||||||
|
CHECK_REFCOUNT( pDevice, --refcount);
|
||||||
|
pRenderTarget = NULL;
|
||||||
|
|
||||||
hr = IDirect3DDevice8_GetDepthStencilSurface(pDevice, &pStencilSurface);
|
hr = IDirect3DDevice8_GetDepthStencilSurface(pDevice, &pStencilSurface);
|
||||||
todo_wine CHECK_CALL( hr, "GetDepthStencilSurface", pDevice, ++refcount);
|
todo_wine CHECK_CALL( hr, "GetDepthStencilSurface", pDevice, ++refcount);
|
||||||
if(pStencilSurface)
|
if(pStencilSurface)
|
||||||
|
@ -342,17 +354,6 @@ static void test_refcount(void)
|
||||||
}
|
}
|
||||||
CHECK_REFCOUNT( pDevice, --refcount);
|
CHECK_REFCOUNT( pDevice, --refcount);
|
||||||
|
|
||||||
hr = IDirect3DDevice8_GetBackBuffer(pDevice, 0, 0, &pBackBuffer);
|
|
||||||
todo_wine CHECK_CALL( hr, "GetBackBuffer", pDevice, ++refcount);
|
|
||||||
if(pBackBuffer)
|
|
||||||
{
|
|
||||||
todo_wine CHECK_SURFACE_CONTAINER( pBackBuffer, IID_IDirect3DDevice8, pDevice);
|
|
||||||
todo_wine CHECK_REFCOUNT( pBackBuffer, 1);
|
|
||||||
todo_wine CHECK_RELEASE_REFCOUNT( pBackBuffer, 0);
|
|
||||||
pBackBuffer = NULL;
|
|
||||||
}
|
|
||||||
CHECK_REFCOUNT( pDevice, --refcount);
|
|
||||||
|
|
||||||
/* Buffers */
|
/* Buffers */
|
||||||
hr = IDirect3DDevice8_CreateIndexBuffer( pDevice, 16, 0, D3DFMT_INDEX32, D3DPOOL_DEFAULT, &pIndexBuffer );
|
hr = IDirect3DDevice8_CreateIndexBuffer( pDevice, 16, 0, D3DFMT_INDEX32, D3DPOOL_DEFAULT, &pIndexBuffer );
|
||||||
CHECK_CALL( hr, "CreateIndexBuffer", pDevice, ++refcount );
|
CHECK_CALL( hr, "CreateIndexBuffer", pDevice, ++refcount );
|
||||||
|
|
Loading…
Reference in New Issue