dsound: Use IDirectSoundBuffer8 to avoid unnecessary casts.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alistair Leslie-Hughes 2018-05-14 02:11:25 +00:00 committed by Alexandre Julliard
parent 7ec5ec584a
commit 883df92aa1
1 changed files with 45 additions and 45 deletions

View File

@ -513,24 +513,24 @@ out:
/*******************************************************************************
* PrimaryBuffer
*/
static inline IDirectSoundBufferImpl *impl_from_IDirectSoundBuffer(IDirectSoundBuffer *iface)
static inline IDirectSoundBufferImpl *impl_from_IDirectSoundBuffer8(IDirectSoundBuffer8 *iface)
{
/* IDirectSoundBuffer and IDirectSoundBuffer8 use the same iface. */
return CONTAINING_RECORD(iface, IDirectSoundBufferImpl, IDirectSoundBuffer8_iface);
}
/* This sets this format for the primary buffer only */
static HRESULT WINAPI PrimaryBufferImpl_SetFormat(IDirectSoundBuffer *iface,
static HRESULT WINAPI PrimaryBufferImpl_SetFormat(IDirectSoundBuffer8 *iface,
const WAVEFORMATEX *wfex)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
TRACE("(%p,%p)\n", iface, wfex);
return primarybuffer_SetFormat(This->device, wfex);
}
static HRESULT WINAPI PrimaryBufferImpl_SetVolume(IDirectSoundBuffer *iface, LONG vol)
static HRESULT WINAPI PrimaryBufferImpl_SetVolume(IDirectSoundBuffer8 *iface, LONG vol)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
HRESULT hr;
float fvol;
@ -589,9 +589,9 @@ static HRESULT WINAPI PrimaryBufferImpl_SetVolume(IDirectSoundBuffer *iface, LON
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_GetVolume(IDirectSoundBuffer *iface, LONG *vol)
static HRESULT WINAPI PrimaryBufferImpl_GetVolume(IDirectSoundBuffer8 *iface, LONG *vol)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
float fvol;
HRESULT hr;
@ -633,9 +633,9 @@ static HRESULT WINAPI PrimaryBufferImpl_GetVolume(IDirectSoundBuffer *iface, LON
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_SetFrequency(IDirectSoundBuffer *iface, DWORD freq)
static HRESULT WINAPI PrimaryBufferImpl_SetFrequency(IDirectSoundBuffer8 *iface, DWORD freq)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
TRACE("(%p,%d)\n",This,freq);
/* You cannot set the frequency of the primary buffer */
@ -643,10 +643,10 @@ static HRESULT WINAPI PrimaryBufferImpl_SetFrequency(IDirectSoundBuffer *iface,
return DSERR_CONTROLUNAVAIL;
}
static HRESULT WINAPI PrimaryBufferImpl_Play(IDirectSoundBuffer *iface, DWORD reserved1,
static HRESULT WINAPI PrimaryBufferImpl_Play(IDirectSoundBuffer8 *iface, DWORD reserved1,
DWORD reserved2, DWORD flags)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p,%08x,%08x,%08x)\n", iface, reserved1, reserved2, flags);
@ -660,9 +660,9 @@ static HRESULT WINAPI PrimaryBufferImpl_Play(IDirectSoundBuffer *iface, DWORD re
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_Stop(IDirectSoundBuffer *iface)
static HRESULT WINAPI PrimaryBufferImpl_Stop(IDirectSoundBuffer8 *iface)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p)\n", iface);
@ -671,9 +671,9 @@ static HRESULT WINAPI PrimaryBufferImpl_Stop(IDirectSoundBuffer *iface)
return DS_OK;
}
static ULONG WINAPI PrimaryBufferImpl_AddRef(IDirectSoundBuffer *iface)
static ULONG WINAPI PrimaryBufferImpl_AddRef(IDirectSoundBuffer8 *iface)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
ULONG ref = InterlockedIncrement(&(This->ref));
TRACE("(%p) ref was %d\n", This, ref - 1);
if(ref == 1)
@ -695,9 +695,9 @@ LONG capped_refcount_dec(LONG *out)
return ref - 1;
}
static ULONG WINAPI PrimaryBufferImpl_Release(IDirectSoundBuffer *iface)
static ULONG WINAPI PrimaryBufferImpl_Release(IDirectSoundBuffer8 *iface)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
ULONG ref;
ref = capped_refcount_dec(&This->ref);
@ -709,13 +709,13 @@ static ULONG WINAPI PrimaryBufferImpl_Release(IDirectSoundBuffer *iface)
return ref;
}
static HRESULT WINAPI PrimaryBufferImpl_GetCurrentPosition(IDirectSoundBuffer *iface,
static HRESULT WINAPI PrimaryBufferImpl_GetCurrentPosition(IDirectSoundBuffer8 *iface,
DWORD *playpos, DWORD *writepos)
{
HRESULT hres = DS_OK;
UINT32 pad = 0;
UINT32 mixpos;
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p,%p,%p)\n", iface, playpos, writepos);
@ -748,9 +748,9 @@ static HRESULT WINAPI PrimaryBufferImpl_GetCurrentPosition(IDirectSoundBuffer *i
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_GetStatus(IDirectSoundBuffer *iface, DWORD *status)
static HRESULT WINAPI PrimaryBufferImpl_GetStatus(IDirectSoundBuffer8 *iface, DWORD *status)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p,%p)\n", iface, status);
@ -768,11 +768,11 @@ static HRESULT WINAPI PrimaryBufferImpl_GetStatus(IDirectSoundBuffer *iface, DWO
}
static HRESULT WINAPI PrimaryBufferImpl_GetFormat(IDirectSoundBuffer *iface, WAVEFORMATEX *lpwf,
static HRESULT WINAPI PrimaryBufferImpl_GetFormat(IDirectSoundBuffer8 *iface, WAVEFORMATEX *lpwf,
DWORD wfsize, DWORD *wfwritten)
{
DWORD size;
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p,%p,%d,%p)\n", iface, lpwf, wfsize, wfwritten);
@ -801,12 +801,12 @@ static HRESULT WINAPI PrimaryBufferImpl_GetFormat(IDirectSoundBuffer *iface, WAV
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_Lock(IDirectSoundBuffer *iface, DWORD writecursor,
static HRESULT WINAPI PrimaryBufferImpl_Lock(IDirectSoundBuffer8 *iface, DWORD writecursor,
DWORD writebytes, void **lplpaudioptr1, DWORD *audiobytes1, void **lplpaudioptr2,
DWORD *audiobytes2, DWORD flags)
{
HRESULT hres;
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p,%d,%d,%p,%p,%p,%p,0x%08x) at %d\n",
iface,
@ -874,9 +874,9 @@ static HRESULT WINAPI PrimaryBufferImpl_Lock(IDirectSoundBuffer *iface, DWORD wr
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_SetCurrentPosition(IDirectSoundBuffer *iface, DWORD newpos)
static HRESULT WINAPI PrimaryBufferImpl_SetCurrentPosition(IDirectSoundBuffer8 *iface, DWORD newpos)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
TRACE("(%p,%d)\n",This,newpos);
/* You cannot set the position of the primary buffer */
@ -884,9 +884,9 @@ static HRESULT WINAPI PrimaryBufferImpl_SetCurrentPosition(IDirectSoundBuffer *i
return DSERR_INVALIDCALL;
}
static HRESULT WINAPI PrimaryBufferImpl_SetPan(IDirectSoundBuffer *iface, LONG pan)
static HRESULT WINAPI PrimaryBufferImpl_SetPan(IDirectSoundBuffer8 *iface, LONG pan)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
float fvol;
HRESULT hr;
@ -945,9 +945,9 @@ static HRESULT WINAPI PrimaryBufferImpl_SetPan(IDirectSoundBuffer *iface, LONG p
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_GetPan(IDirectSoundBuffer *iface, LONG *pan)
static HRESULT WINAPI PrimaryBufferImpl_GetPan(IDirectSoundBuffer8 *iface, LONG *pan)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
float fvol;
HRESULT hr;
@ -989,10 +989,10 @@ static HRESULT WINAPI PrimaryBufferImpl_GetPan(IDirectSoundBuffer *iface, LONG *
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_Unlock(IDirectSoundBuffer *iface, void *p1, DWORD x1,
static HRESULT WINAPI PrimaryBufferImpl_Unlock(IDirectSoundBuffer8 *iface, void *p1, DWORD x1,
void *p2, DWORD x2)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p,%p,%d,%p,%d)\n", iface, p1, x1, p2, x2);
@ -1008,16 +1008,16 @@ static HRESULT WINAPI PrimaryBufferImpl_Unlock(IDirectSoundBuffer *iface, void *
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_Restore(IDirectSoundBuffer *iface)
static HRESULT WINAPI PrimaryBufferImpl_Restore(IDirectSoundBuffer8 *iface)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
FIXME("(%p):stub\n",This);
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_GetFrequency(IDirectSoundBuffer *iface, DWORD *freq)
static HRESULT WINAPI PrimaryBufferImpl_GetFrequency(IDirectSoundBuffer8 *iface, DWORD *freq)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p,%p)\n", iface, freq);
@ -1037,17 +1037,17 @@ static HRESULT WINAPI PrimaryBufferImpl_GetFrequency(IDirectSoundBuffer *iface,
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_Initialize(IDirectSoundBuffer *iface, IDirectSound *dsound,
static HRESULT WINAPI PrimaryBufferImpl_Initialize(IDirectSoundBuffer8 *iface, IDirectSound *dsound,
const DSBUFFERDESC *dbsd)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
WARN("(%p) already initialized\n", This);
return DSERR_ALREADYINITIALIZED;
}
static HRESULT WINAPI PrimaryBufferImpl_GetCaps(IDirectSoundBuffer *iface, DSBCAPS *caps)
static HRESULT WINAPI PrimaryBufferImpl_GetCaps(IDirectSoundBuffer8 *iface, DSBCAPS *caps)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
DirectSoundDevice *device = This->device;
TRACE("(%p,%p)\n", iface, caps);
@ -1071,10 +1071,10 @@ static HRESULT WINAPI PrimaryBufferImpl_GetCaps(IDirectSoundBuffer *iface, DSBCA
return DS_OK;
}
static HRESULT WINAPI PrimaryBufferImpl_QueryInterface(IDirectSoundBuffer *iface, REFIID riid,
static HRESULT WINAPI PrimaryBufferImpl_QueryInterface(IDirectSoundBuffer8 *iface, REFIID riid,
void **ppobj)
{
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface);
IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
TRACE("(%p,%s,%p)\n", iface, debugstr_guid(riid), ppobj);
@ -1126,7 +1126,7 @@ static HRESULT WINAPI PrimaryBufferImpl_QueryInterface(IDirectSoundBuffer *iface
return E_NOINTERFACE;
}
static const IDirectSoundBufferVtbl dspbvt =
static const IDirectSoundBuffer8Vtbl dspbvt =
{
PrimaryBufferImpl_QueryInterface,
PrimaryBufferImpl_AddRef,
@ -1176,7 +1176,7 @@ HRESULT primarybuffer_create(DirectSoundDevice *device, IDirectSoundBufferImpl *
dsb->refiks = 0;
dsb->numIfaces = 0;
dsb->device = device;
dsb->IDirectSoundBuffer8_iface.lpVtbl = (IDirectSoundBuffer8Vtbl *)&dspbvt;
dsb->IDirectSoundBuffer8_iface.lpVtbl = &dspbvt;
dsb->IDirectSound3DListener_iface.lpVtbl = &ds3dlvt;
dsb->IKsPropertySet_iface.lpVtbl = &iksbvt;
dsb->dsbd = *dsbd;