diff --git a/Makefile.in b/Makefile.in index 6e20dc7fcff..f22b6a02174 100644 --- a/Makefile.in +++ b/Makefile.in @@ -203,6 +203,7 @@ ALL_MAKEFILES = \ dlls/d3drm/tests/Makefile \ dlls/d3dx8/Makefile \ dlls/d3dx8/tests/Makefile \ + dlls/d3dx9_36/Makefile \ dlls/d3dxof/Makefile \ dlls/dbghelp/Makefile \ dlls/dciman32/Makefile \ @@ -589,6 +590,7 @@ dlls/d3drm/Makefile: dlls/d3drm/Makefile.in dlls/Makedll.rules dlls/d3drm/tests/Makefile: dlls/d3drm/tests/Makefile.in dlls/Maketest.rules dlls/d3dx8/Makefile: dlls/d3dx8/Makefile.in dlls/Makedll.rules dlls/d3dx8/tests/Makefile: dlls/d3dx8/tests/Makefile.in dlls/Maketest.rules +dlls/d3dx9_36/Makefile: dlls/d3dx9_36/Makefile.in dlls/Makedll.rules dlls/d3dxof/Makefile: dlls/d3dxof/Makefile.in dlls/Makedll.rules dlls/dbghelp/Makefile: dlls/dbghelp/Makefile.in dlls/Makedll.rules dlls/dciman32/Makefile: dlls/dciman32/Makefile.in dlls/Makedll.rules diff --git a/configure b/configure index c3599286a24..940ad51d253 100755 --- a/configure +++ b/configure @@ -21197,6 +21197,8 @@ ac_config_files="$ac_config_files dlls/d3dx8/Makefile" ac_config_files="$ac_config_files dlls/d3dx8/tests/Makefile" +ac_config_files="$ac_config_files dlls/d3dx9_36/Makefile" + ac_config_files="$ac_config_files dlls/d3dxof/Makefile" ac_config_files="$ac_config_files dlls/dbghelp/Makefile" @@ -22460,6 +22462,7 @@ do "dlls/d3drm/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3drm/tests/Makefile" ;; "dlls/d3dx8/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx8/Makefile" ;; "dlls/d3dx8/tests/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx8/tests/Makefile" ;; + "dlls/d3dx9_36/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_36/Makefile" ;; "dlls/d3dxof/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dxof/Makefile" ;; "dlls/dbghelp/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/dbghelp/Makefile" ;; "dlls/dciman32/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/dciman32/Makefile" ;; diff --git a/configure.ac b/configure.ac index f0fd49c6fee..328dfc8e982 100644 --- a/configure.ac +++ b/configure.ac @@ -1700,6 +1700,7 @@ AC_CONFIG_FILES([dlls/d3drm/Makefile]) AC_CONFIG_FILES([dlls/d3drm/tests/Makefile]) AC_CONFIG_FILES([dlls/d3dx8/Makefile]) AC_CONFIG_FILES([dlls/d3dx8/tests/Makefile]) +AC_CONFIG_FILES([dlls/d3dx9_36/Makefile]) AC_CONFIG_FILES([dlls/d3dxof/Makefile]) AC_CONFIG_FILES([dlls/dbghelp/Makefile]) AC_CONFIG_FILES([dlls/dciman32/Makefile]) diff --git a/dlls/Makefile.in b/dlls/Makefile.in index 31759cc9194..452a4443e35 100644 --- a/dlls/Makefile.in +++ b/dlls/Makefile.in @@ -48,6 +48,7 @@ BASEDIRS = \ d3dim \ d3drm \ d3dx8 \ + d3dx9_36 \ d3dxof \ dbghelp \ dciman32 \ diff --git a/dlls/d3dx9_36/Makefile.in b/dlls/d3dx9_36/Makefile.in new file mode 100644 index 00000000000..b2a4f4cdfab --- /dev/null +++ b/dlls/d3dx9_36/Makefile.in @@ -0,0 +1,14 @@ +TOPSRCDIR = @top_srcdir@ +TOPOBJDIR = ../.. +SRCDIR = @srcdir@ +VPATH = @srcdir@ +MODULE = d3dx9_36.dll +IMPORTS = d3d9 d3dx8 kernel32 +EXTRALIBS = -ldxguid -luuid + +C_SRCS = \ + d3dx9_36_main.c + +@MAKE_DLL_RULES@ + +@DEPENDENCIES@ # everything below this line is overwritten by make depend diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec new file mode 100644 index 00000000000..8113557fb7c --- /dev/null +++ b/dlls/d3dx9_36/d3dx9_36.spec @@ -0,0 +1,336 @@ +@ stub D3DXAssembleShader +@ stub D3DXAssembleShaderFromFileA +@ stub D3DXAssembleShaderFromFileW +@ stub D3DXAssembleShaderFromResourceA +@ stub D3DXAssembleShaderFromResourceW +@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx8.D3DXBoxBoundProbe +@ stub D3DXCheckCubeTextureRequirements +@ stub D3DXCheckTextureRequirements +@ stub D3DXCheckVersion +@ stub D3DXCheckVolumeTextureRequirements +@ stub D3DXCleanMesh +@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx8.D3DXColorAdjustContrast +@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx8.D3DXColorAdjustSaturation +@ stub D3DXCompileShader +@ stub D3DXCompileShaderFromFileA +@ stub D3DXCompileShaderFromFileW +@ stub D3DXCompileShaderFromResourceA +@ stub D3DXCompileShaderFromResourceW +@ stub D3DXComputeBoundingBox +@ stub D3DXComputeBoundingSphere +@ stub D3DXComputeIMTFromPerTexelSignal +@ stub D3DXComputeIMTFromPerVertexSignal +@ stub D3DXComputeIMTFromSignal +@ stub D3DXComputeIMTFromTexture +@ stub D3DXComputeNormalMap +@ stdcall D3DXComputeNormals(ptr ptr) d3dx8.D3DXComputeNormals +@ stub D3DXComputeTangent +@ stub D3DXComputeTangentFrame +@ stub D3DXComputeTangentFrameEx +@ stub D3DXConcatenateMeshes +@ stub D3DXConvertMeshSubsetToSingleStrip +@ stub D3DXConvertMeshSubsetToStrips +@ stub D3DXCreateAnimationController +@ stub D3DXCreateBox +@ stdcall D3DXCreateBuffer(long ptr) d3dx8.D3DXCreateBuffer +@ stub D3DXCreateCompressedAnimationSet +@ stub D3DXCreateCubeTexture +@ stub D3DXCreateCubeTextureFromFileA +@ stub D3DXCreateCubeTextureFromFileExA +@ stub D3DXCreateCubeTextureFromFileExW +@ stub D3DXCreateCubeTextureFromFileInMemory +@ stub D3DXCreateCubeTextureFromFileInMemoryEx +@ stub D3DXCreateCubeTextureFromFileW +@ stub D3DXCreateCubeTextureFromResourceA +@ stub D3DXCreateCubeTextureFromResourceExA +@ stub D3DXCreateCubeTextureFromResourceExW +@ stub D3DXCreateCubeTextureFromResourceW +@ stub D3DXCreateCylinder +@ stub D3DXCreateEffect +@ stub D3DXCreateEffectCompiler +@ stub D3DXCreateEffectCompilerFromFileA +@ stub D3DXCreateEffectCompilerFromFileW +@ stub D3DXCreateEffectCompilerFromResourceA +@ stub D3DXCreateEffectCompilerFromResourceW +@ stub D3DXCreateEffectEx +@ stub D3DXCreateEffectFromFileA +@ stub D3DXCreateEffectFromFileExA +@ stub D3DXCreateEffectFromFileExW +@ stub D3DXCreateEffectFromFileW +@ stub D3DXCreateEffectFromResourceA +@ stub D3DXCreateEffectFromResourceExA +@ stub D3DXCreateEffectFromResourceExW +@ stub D3DXCreateEffectFromResourceW +@ stub D3DXCreateEffectPool +@ stub D3DXCreateFontA +@ stub D3DXCreateFontIndirectA +@ stub D3DXCreateFontIndirectW +@ stub D3DXCreateFontW +@ stub D3DXCreateFragmentLinker +@ stub D3DXCreateFragmentLinkerEx +@ stub D3DXCreateKeyframedAnimationSet +@ stub D3DXCreateLine +@ stdcall D3DXCreateMatrixStack(long ptr) d3dx8.D3DXCreateMatrixStack +@ stub D3DXCreateMesh +@ stub D3DXCreateMeshFVF +@ stub D3DXCreateNPatchMesh +@ stub D3DXCreatePMeshFromStream +@ stub D3DXCreatePatchMesh +@ stub D3DXCreatePolygon +@ stub D3DXCreatePRTBuffer +@ stub D3DXCreatePRTBufferTex +@ stub D3DXCreatePRTCompBuffer +@ stub D3DXCreatePRTEngine +@ stub D3DXCreateRenderToEnvMap +@ stub D3DXCreateRenderToSurface +@ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx8.D3DXCreateSPMesh +@ stub D3DXCreateSkinInfo +@ stub D3DXCreateSkinInfoFromBlendedMesh +@ stub D3DXCreateSkinInfoFVF +@ stub D3DXCreateSphere +@ stub D3DXCreateSprite +@ stub D3DXCreateTeapot +@ stub D3DXCreateTextA +@ stub D3DXCreateTextW +@ stub D3DXCreateTexture +@ stub D3DXCreateTextureFromFileA +@ stub D3DXCreateTextureFromFileExA +@ stub D3DXCreateTextureFromFileExW +@ stub D3DXCreateTextureFromFileInMemory +@ stub D3DXCreateTextureFromFileInMemoryEx +@ stub D3DXCreateTextureFromFileW +@ stub D3DXCreateTextureFromResourceA +@ stub D3DXCreateTextureFromResourceExA +@ stub D3DXCreateTextureFromResourceExW +@ stub D3DXCreateTextureFromResourceW +@ stub D3DXCreateTextureGutterHelper +@ stub D3DXCreateTextureShader +@ stub D3DXCreateTorus +@ stub D3DXCreateVolumeTexture +@ stub D3DXCreateVolumeTextureFromFileA +@ stub D3DXCreateVolumeTextureFromFileExA +@ stub D3DXCreateVolumeTextureFromFileExW +@ stub D3DXCreateVolumeTextureFromFileInMemory +@ stub D3DXCreateVolumeTextureFromFileInMemoryEx +@ stub D3DXCreateVolumeTextureFromFileW +@ stub D3DXCreateVolumeTextureFromResourceA +@ stub D3DXCreateVolumeTextureFromResourceExA +@ stub D3DXCreateVolumeTextureFromResourceExW +@ stub D3DXCreateVolumeTextureFromResourceW +@ stub D3DXDebugMute +@ stub D3DXDeclaratorFromFVF +@ stub D3DXDisassembleEffect +@ stub D3DXDisassembleShader +@ stub D3DXFileCreate +@ stub D3DXFillCubeTexture +@ stub D3DXFillCubeTextureTX +@ stub D3DXFillTexture +@ stub D3DXFillTextureTX +@ stub D3DXFillVolumeTexture +@ stub D3DXFillVolumeTextureTX +@ stub D3DXFilterTexture +@ stub D3DXFindShaderComment +@ stub D3DXFloat16To32Array +@ stub D3DXFloat32To16Array +@ stub D3DXFrameAppendChild +@ stub D3DXFrameCalculateBoundingSphere +@ stub D3DXFrameDestroy +@ stub D3DXFrameFind +@ stub D3DXFrameNumNamedMatrices +@ stub D3DXFrameRegisterNamedMatrices +@ stdcall D3DXFresnelTerm(long long) d3dx8.D3DXFresnelTerm +@ stub D3DXFVFFromDeclarator +@ stub D3DXGatherFragments +@ stub D3DXGatherFragmentsFromFileA +@ stub D3DXGatherFragmentsFromFileW +@ stub D3DXGatherFragmentsFromResourceA +@ stub D3DXGatherFragmentsFromResourceW +@ stub D3DXGenerateOutputDecl +@ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXGeneratePMesh +@ stub D3DXGetDeclLength +@ stub D3DXGetDeclVertexSize +@ stub D3DXGetDriverLevel +@ stdcall D3DXGetFVFVertexSize(long) d3dx8.D3DXGetFVFVertexSize +@ stdcall D3DXGetImageInfoFromFileA(ptr ptr) d3dx8.D3DXGetImageInfoFromFileA +@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx8.D3DXGetImageInfoFromFileInMemory +@ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx8.D3DXGetImageInfoFromFileW +@ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceA +@ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceW +@ stub D3DXGetPixelShaderProfile +@ stub D3DXGetShaderConstantTable +@ stub D3DXGetShaderConstantTableEx +@ stub D3DXGetShaderInputSemantics +@ stub D3DXGetShaderOutputSemantics +@ stub D3DXGetShaderSamplers +@ stub D3DXGetShaderSize +@ stub D3DXGetShaderVersion +@ stub D3DXGetVertexShaderProfile +@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersect +@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectSubset +@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectTri +@ stub D3DXLoadMeshFromXA +@ stub D3DXLoadMeshFromXInMemory +@ stub D3DXLoadMeshFromXResource +@ stub D3DXLoadMeshFromXW +@ stub D3DXLoadMeshFromXof +@ stub D3DXLoadMeshHierarchyFromXA +@ stub D3DXLoadMeshHierarchyFromXInMemory +@ stub D3DXLoadMeshHierarchyFromXW +@ stub D3DXLoadPatchMeshFromXof +@ stub D3DXLoadPRTBufferFromFileA +@ stub D3DXLoadPRTBufferFromFileW +@ stub D3DXLoadPRTCompBufferFromFileA +@ stub D3DXLoadPRTCompBufferFromFileW +@ stub D3DXLoadSkinMeshFromXof +@ stub D3DXLoadSurfaceFromFileA +@ stub D3DXLoadSurfaceFromFileInMemory +@ stub D3DXLoadSurfaceFromFileW +@ stub D3DXLoadSurfaceFromMemory +@ stub D3DXLoadSurfaceFromResourceA +@ stub D3DXLoadSurfaceFromResourceW +@ stub D3DXLoadSurfaceFromSurface +@ stub D3DXLoadVolumeFromFileA +@ stub D3DXLoadVolumeFromFileInMemory +@ stub D3DXLoadVolumeFromFileW +@ stub D3DXLoadVolumeFromMemory +@ stub D3DXLoadVolumeFromResourceA +@ stub D3DXLoadVolumeFromResourceW +@ stub D3DXLoadVolumeFromVolume +@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx8.D3DXMatrixAffineTransformation +@ stub D3DXMatrixAffineTransformation2D +@ stub D3DXMatrixDecompose +@ stdcall D3DXMatrixDeterminant(ptr) d3dx8.D3DXMatrixfDeterminant +@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx8.D3DXMatrixInverse +@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx8.D3DXMatrixLookAtLH +@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx8.D3DXMatrixLookAtRH +@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx8.D3DXMatrixMultiply +@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx8.D3DXMatrixMultiplyTranspose +@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx8.D3DXMatrixOrthoLH +@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx8.D3DXMatrixOrthoOffCenterLH +@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx8.D3DXMatrixOrthoOffCenterRH +@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx8.D3DXMatrixOrthoRH +@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveFovLH +@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveFovRH +@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveLH +@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx8.D3DXMatrixPerspectiveOffCenterLH +@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx8.D3DXMatrixPerspectiveOffCenterRH +@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveRH +@ stdcall D3DXMatrixReflect(ptr ptr) d3dx8.D3DXMatrixReflect +@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx8.D3DXMatrixRotationAxis +@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx8.D3DXMatrixRotationQuaternion +@ stdcall D3DXMatrixRotationX(ptr long) d3dx8.D3DXMatrixRotationX +@ stdcall D3DXMatrixRotationY(ptr long) d3dx8.D3DXMatrixRotationY +@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx8.D3DXMatrixRotationYawPitchRoll +@ stdcall D3DXMatrixRotationZ(ptr long) d3dx8.D3DXMatrixRotationZ +@ stdcall D3DXMatrixScaling(ptr long long long) d3dx8.D3DXMatrixScaling +@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx8.D3DXMatrixShadow +@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXMatrixTransformation +@ stub D3DXMatrixTransformation2D +@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx8.D3DXMatrixTranslation +@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx8.D3DXMatrixTranspose +@ stub D3DXOptimizeFaces +@ stub D3DXOptimizeVertices +@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx8.D3DXPlaneFromPointNormal +@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx8.D3DXPlaneFromPoints +@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx8.D3DXPlaneIntersectLine +@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx8.D3DXPlaneNormalize +@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx8.D3DXPlaneTransform +@ stub D3DXPlaneTransformArray +@ stub D3DXPreprocessShader +@ stub D3DXPreprocessShaderFromFileA +@ stub D3DXPreprocessShaderFromFileW +@ stub D3DXPreprocessShaderFromResourceA +@ stub D3DXPreprocessShaderFromResourceW +@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXQuaternionBaryCentric +@ stdcall D3DXQuaternionExp(ptr ptr) d3dx8.D3DXQuaternionExp +@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx8.D3DXQuaternionInverse +@ stdcall D3DXQuaternionLn(ptr ptr) d3dx8.D3DXQuaternionLn +@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx8.D3DXQuaternionMultiply +@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx8.D3DXQuaternionNormalize +@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx8.D3DXQuaternionRotationAxis +@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx8.D3DXQuaternionRotationMatrix +@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx8.D3DXQuaternionRotationYawPitchRoll +@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx8.D3DXQuaternionSlerp +@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx8.D3DXQuaternionSquad +@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXQuaternionSquadSetup +@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx8.D3DXQuaternionToAxisAngle +@ stub D3DXRectPatchSize +@ stub D3DXSaveMeshHierarchyToFileA +@ stub D3DXSaveMeshHierarchyToFileW +@ stub D3DXSaveMeshToXA +@ stub D3DXSaveMeshToXW +@ stub D3DXSavePRTBufferToFileA +@ stub D3DXSavePRTBufferToFileW +@ stub D3DXSavePRTCompBufferToFileA +@ stub D3DXSavePRTCompBufferToFileW +@ stub D3DXSaveSurfaceToFileA +@ stub D3DXSaveSurfaceToFileInMemory +@ stub D3DXSaveSurfaceToFileW +@ stub D3DXSaveTextureToFileA +@ stub D3DXSaveTextureToFileInMemory +@ stub D3DXSaveTextureToFileW +@ stub D3DXSaveVolumeToFileA +@ stub D3DXSaveVolumeToFileInMemory +@ stub D3DXSaveVolumeToFileW +@ stub D3DXSHAdd +@ stub D3DXSHDot +@ stub D3DXSHEvalConeLight +@ stub D3DXSHEvalDirection +@ stub D3DXSHEvalDirectionalLight +@ stub D3DXSHEvalHemisphereLight +@ stub D3DXSHEvalSphericalLight +@ stub D3DXSHMultiply2 +@ stub D3DXSHMultiply3 +@ stub D3DXSHMultiply4 +@ stub D3DXSHMultiply5 +@ stub D3DXSHMultiply6 +@ stub D3DXSHProjectCubeMap +@ stub D3DXSHPRTCompSplitMeshSC +@ stub D3DXSHPRTCompSuperCluster +@ stub D3DXSHRotate +@ stub D3DXSHRotateZ +@ stub D3DXSHScale +@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXSimplifyMesh +@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx8.D3DXSphereBoundProbe +@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx8.D3DXSplitMesh +@ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx8.D3DXTessellateNPatches +@ stub D3DXTessellateRectPatch +@ stub D3DXTessellateTriPatch +@ stub D3DXTriPatchSize +@ stub D3DXUVAtlasCreate +@ stub D3DXUVAtlasPack +@ stub D3DXUVAtlasPartition +@ stdcall D3DXValidMesh(ptr ptr ptr) d3dx8.D3DXValidMesh +@ stub D3DXValidPatchMesh +@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec2BaryCentric +@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec2CatmullRom +@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec2Hermite +@ stdcall D3DXVec2Normalize(ptr ptr) d3dx8.D3DXVec2Normalize +@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx8.D3DXVec2Transform +@ stub D3DXVec2TransformArray +@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx8.D3DXVec2TransformCoord +@ stub D3DXVec2TransformCoordArray +@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx8.D3DXVec2TransformNormal +@ stub D3DXVec2TransformNormalArray +@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec3BaryCentric +@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec3CatmullRom +@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec3Hermite +@ stdcall D3DXVec3Normalize(ptr ptr) d3dx8.D3DXVec3Normalize +@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx8.D3DXVec3Project +@ stub D3DXVec3ProjectArray +@ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx8.D3DXVec3Transform +@ stub D3DXVec3TransformArray +@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx8.D3DXVec3TransformCoord +@ stub D3DXVec3TransformCoordArray +@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx8.D3DXVec3TransformNormal +@ stub D3DXVec3TransformNormalArray +@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx8.D3DXVec3Unproject +@ stub D3DXVec3UnprojectArray +@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec4BaryCentric +@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec4CatmullRom +@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx8.D3DXVec4Cross +@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec4Hermite +@ stdcall D3DXVec4Normalize(ptr ptr) d3dx8.D3DXVec4Normalize +@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx8.D3DXVec4Transform +@ stub D3DXVec4TransformArray +@ stub D3DXWeldVertices diff --git a/dlls/d3dx9_36/d3dx9_36_main.c b/dlls/d3dx9_36/d3dx9_36_main.c new file mode 100644 index 00000000000..c5d671635b4 --- /dev/null +++ b/dlls/d3dx9_36/d3dx9_36_main.c @@ -0,0 +1,53 @@ +/* + * Direct3D X 9 main file + * + * Copyright (C) 2007 David Adam + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + * + */ + +#include "config.h" +#include "wine/port.h" + +#include + +#include "windef.h" +#include "winbase.h" +#include "wingdi.h" +#include "winuser.h" +#include "wine/debug.h" + +#include "d3dx9.h" + +WINE_DEFAULT_DEBUG_CHANNEL(d3dx); + +/*********************************************************************** + * DllMain. + */ +BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) +{ + switch(reason) + { + case DLL_WINE_PREATTACH: + return FALSE; /* prefer native version */ + case DLL_PROCESS_ATTACH: + DisableThreadLibraryCalls(inst); + break; + case DLL_PROCESS_DETACH: + break; + } + return TRUE; +}