diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index ec406f1b926..a8a771e375a 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -5217,7 +5217,7 @@ done: DestroyWindow(window); } -static void fog_interpolation_test(void) +static void test_fog_interpolation(void) { HRESULT hr; IDirect3DDevice8 *device; @@ -5433,7 +5433,7 @@ static void test_negative_fixedfunction_fog(void) * parameters to 0.0 and 1.0 in the table fog case. */ {D3DFVF_XYZRHW, tquad, sizeof(*tquad), &identity, {-1.0f}, {0.0f}, D3DFOG_NONE, D3DFOG_LINEAR, 0x00808000, 0x00ff0000}, - /* fog_interpolation_test shows that vertex fog evaluates the fog + /* test_fog_interpolation shows that vertex fog evaluates the fog * equation in the vertex pipeline. Start = -1.0 && end = 0.0 shows * that the abs happens before the fog equation is evaluated. */ {D3DFVF_XYZ, quad, sizeof(*quad), &zero, { 0.0f}, {1.0f}, @@ -5565,6 +5565,6 @@ START_TEST(visual) volume_v16u16_test(); add_dirty_rect_test(); test_3dc_formats(); - fog_interpolation_test(); + test_fog_interpolation(); test_negative_fixedfunction_fog(); } diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 59f5ba8a550..d1aa3d434ee 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -16820,7 +16820,7 @@ done: DestroyWindow(window); } -static void fog_interpolation_test(void) +static void test_fog_interpolation(void) { HRESULT hr; IDirect3DDevice9 *device; @@ -17036,7 +17036,7 @@ static void test_negative_fixedfunction_fog(void) * parameters to 0.0 and 1.0 in the table fog case. */ {D3DFVF_XYZRHW, tquad, sizeof(*tquad), &identity, {-1.0f}, {0.0f}, D3DFOG_NONE, D3DFOG_LINEAR, 0x00808000, 0x00ff0000}, - /* fog_interpolation_test shows that vertex fog evaluates the fog + /* test_fog_interpolation shows that vertex fog evaluates the fog * equation in the vertex pipeline. Start = -1.0 && end = 0.0 shows * that the abs happens before the fog equation is evaluated. */ {D3DFVF_XYZ, quad, sizeof(*quad), &zero, { 0.0f}, {1.0f}, @@ -17226,6 +17226,6 @@ START_TEST(visual) stencil_cull_test(); test_per_stage_constant(); test_3dc_formats(); - fog_interpolation_test(); + test_fog_interpolation(); test_negative_fixedfunction_fog(); } diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c index e9510c4f165..0ac7d7e67bd 100644 --- a/dlls/ddraw/tests/ddraw7.c +++ b/dlls/ddraw/tests/ddraw7.c @@ -7878,7 +7878,7 @@ static void test_surface_desc_lock(void) DestroyWindow(window); } -static void fog_interpolation_test(void) +static void test_fog_interpolation(void) { HRESULT hr; IDirect3DDevice7 *device; @@ -8069,7 +8069,7 @@ static void test_negative_fixedfunction_fog(void) /* r200 GPUs and presumably all d3d8 and older HW clamp the fog * parameters to 0.0 and 1.0 in the table fog case. */ {D3DFVF_XYZRHW, tquad, &identity, {-1.0f}, {0.0f}, D3DFOG_NONE, D3DFOG_LINEAR, 0x00808000, 0x00ff0000}, - /* fog_interpolation_test shows that vertex fog evaluates the fog + /* test_fog_interpolation shows that vertex fog evaluates the fog * equation in the vertex pipeline. Start = -1.0 && end = 0.0 shows * that the abs happens before the fog equation is evaluated. */ {D3DFVF_XYZ, quad, &zero, { 0.0f}, {1.0f}, D3DFOG_LINEAR, D3DFOG_NONE, 0x00808000, 0x00808000}, @@ -8229,6 +8229,6 @@ START_TEST(ddraw7) test_lost_device(); test_resource_priority(); test_surface_desc_lock(); - fog_interpolation_test(); + test_fog_interpolation(); test_negative_fixedfunction_fog(); }