d3dx9_36: Improve error handling in remap_faces_for_attrsort.
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@ -1615,12 +1615,17 @@ static HRESULT remap_faces_for_attrsort(struct d3dx9_mesh *This, const DWORD *in
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DWORD **sorted_attrib_ptr_buffer = NULL;
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DWORD i;
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*face_remap = HeapAlloc(GetProcessHeap(), 0, This->numfaces * sizeof(**face_remap));
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sorted_attrib_ptr_buffer = HeapAlloc(GetProcessHeap(), 0, This->numfaces * sizeof(*sorted_attrib_ptr_buffer));
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if (!*face_remap || !sorted_attrib_ptr_buffer) {
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if (!sorted_attrib_ptr_buffer)
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return E_OUTOFMEMORY;
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*face_remap = HeapAlloc(GetProcessHeap(), 0, This->numfaces * sizeof(**face_remap));
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if (!*face_remap)
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{
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HeapFree(GetProcessHeap(), 0, sorted_attrib_ptr_buffer);
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return E_OUTOFMEMORY;
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}
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for (i = 0; i < This->numfaces; i++)
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sorted_attrib_ptr_buffer[i] = &attrib_buffer[i];
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qsort(sorted_attrib_ptr_buffer, This->numfaces, sizeof(*sorted_attrib_ptr_buffer),
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