dsound: Implement GetObjectInPath.
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@ -844,10 +844,23 @@ static HRESULT WINAPI IDirectSoundBufferImpl_GetObjectInPath(IDirectSoundBuffer8
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{
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IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer8(iface);
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FIXME("(%p,%s,%u,%s,%p): stub\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
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TRACE("(%p,%s,%u,%s,%p)\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
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WARN("control unavailable\n");
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return DSERR_CONTROLUNAVAIL;
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if (dwIndex >= This->num_filters)
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return DSERR_OBJECTNOTFOUND;
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if (!ppObject)
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return E_INVALIDARG;
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if (IsEqualGUID(rguidObject, &This->filters[dwIndex].guid) || IsEqualGUID(rguidObject, &GUID_All_Objects)) {
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if (SUCCEEDED(IMediaObject_QueryInterface(This->filters[dwIndex].obj, rguidInterface, ppObject)))
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return DS_OK;
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else
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return E_NOINTERFACE;
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} else {
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WARN("control unavailable\n");
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return DSERR_OBJECTNOTFOUND;
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}
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}
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static HRESULT WINAPI IDirectSoundBufferImpl_Initialize(IDirectSoundBuffer8 *iface,
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