include/d3d11sdklayers.idl: Add D3D11SwitchToRef interface.
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1239,6 +1239,19 @@ interface ID3D11Debug : IUnknown {
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HRESULT ValidateContextForDispatch(ID3D11DeviceContext *pContext);
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HRESULT ValidateContextForDispatch(ID3D11DeviceContext *pContext);
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}
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}
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[
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object,
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uuid(1ef337e3-58e7-4f83-a692-db221f5ed47e),
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local,
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pointer_default(unique)
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]
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interface ID3D11SwitchToRef : IUnknown {
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BOOL SetUseRef(
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[in] BOOL useref
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);
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BOOL GetUseRef();
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}
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[
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[
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object,
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object,
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uuid(6543dbb6-1b48-42f5-ab82-e97ec74326f6),
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uuid(6543dbb6-1b48-42f5-ab82-e97ec74326f6),
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