include/d3d11sdklayers.idl: Add D3D11SwitchToRef interface.

Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Biswapriyo Nath 2020-08-25 23:53:57 +05:30 committed by Alexandre Julliard
parent 5aca2b07e5
commit 85da080aa2
1 changed files with 13 additions and 0 deletions

View File

@ -1239,6 +1239,19 @@ interface ID3D11Debug : IUnknown {
HRESULT ValidateContextForDispatch(ID3D11DeviceContext *pContext);
}
[
object,
uuid(1ef337e3-58e7-4f83-a692-db221f5ed47e),
local,
pointer_default(unique)
]
interface ID3D11SwitchToRef : IUnknown {
BOOL SetUseRef(
[in] BOOL useref
);
BOOL GetUseRef();
}
[
object,
uuid(6543dbb6-1b48-42f5-ab82-e97ec74326f6),