Fixed compilation problems.
This commit is contained in:
parent
fb9d5c786f
commit
85aa298ad2
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@ -194,8 +194,10 @@ typedef struct _GL_Info {
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BOOL supported[30];
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/** ext functions ptr */
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/** OpenGL EXT and ARB functions ptr */
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GL_EXT_FUNCS_GEN;
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/** OpenGL GLX functions ptr */
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GLX_EXT_FUNCS_GEN;
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/**/
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} GL_Info;
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#undef USE_GL_FUNC
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@ -33,16 +33,11 @@
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#endif
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#undef XMD_H
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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/* Redefines the constants */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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/*******
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* OpenGL Extensions (EXT and ARB)
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* defines and functions pointer
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*/
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/* GL_EXT_secondary_color */
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#ifndef GL_EXT_secondary_color
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@ -54,11 +49,11 @@
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#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
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#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
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#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
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typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
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typedef void (APIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
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typedef void (APIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
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typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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#endif
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typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
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typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
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typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
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typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
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/* GL_EXT_paletted_texture */
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#ifndef GL_EXT_paletted_texture
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#define GL_EXT_paletted_texture 1
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@ -69,8 +64,8 @@ typedef void (APIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum
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#define GL_COLOR_INDEX12_EXT 0x80E6
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#define GL_COLOR_INDEX16_EXT 0x80E7
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#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
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typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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#endif
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typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
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/* GL_EXT_point_parameters */
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#ifndef GL_EXT_point_parameters
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#define GL_EXT_point_parameters 1
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@ -78,11 +73,113 @@ typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internal
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#define GL_POINT_SIZE_MAX_EXT 0x8127
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#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
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#define GL_DISTANCE_ATTENUATION_EXT 0x8129
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typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
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typedef void (APIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
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#endif
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typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
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typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
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#ifndef GL_EXT_texture_env_combine
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#define GL_EXT_texture_env_combine 1
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#define GL_COMBINE_EXT 0x8570
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#define GL_COMBINE_RGB_EXT 0x8571
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#define GL_COMBINE_ALPHA_EXT 0x8572
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#define GL_RGB_SCALE_EXT 0x8573
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#define GL_ADD_SIGNED_EXT 0x8574
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#define GL_INTERPOLATE_EXT 0x8575
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#define GL_SUBTRACT_EXT 0x84E7
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#define GL_CONSTANT_EXT 0x8576
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#define GL_PRIMARY_COLOR_EXT 0x8577
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#define GL_PREVIOUS_EXT 0x8578
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#define GL_SOURCE0_RGB_EXT 0x8580
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#define GL_SOURCE1_RGB_EXT 0x8581
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#define GL_SOURCE2_RGB_EXT 0x8582
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#define GL_SOURCE3_RGB_EXT 0x8583
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#define GL_SOURCE4_RGB_EXT 0x8584
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#define GL_SOURCE5_RGB_EXT 0x8585
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#define GL_SOURCE6_RGB_EXT 0x8586
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#define GL_SOURCE7_RGB_EXT 0x8587
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#define GL_SOURCE0_ALPHA_EXT 0x8588
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#define GL_SOURCE1_ALPHA_EXT 0x8589
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#define GL_SOURCE2_ALPHA_EXT 0x858A
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#define GL_SOURCE3_ALPHA_EXT 0x858B
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#define GL_SOURCE4_ALPHA_EXT 0x858C
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#define GL_SOURCE5_ALPHA_EXT 0x858D
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#define GL_SOURCE6_ALPHA_EXT 0x858E
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#define GL_SOURCE7_ALPHA_EXT 0x858F
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#define GL_OPERAND0_RGB_EXT 0x8590
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#define GL_OPERAND1_RGB_EXT 0x8591
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#define GL_OPERAND2_RGB_EXT 0x8592
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#define GL_OPERAND3_RGB_EXT 0x8593
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#define GL_OPERAND4_RGB_EXT 0x8594
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#define GL_OPERAND5_RGB_EXT 0x8595
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#define GL_OPERAND6_RGB_EXT 0x8596
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#define GL_OPERAND7_RGB_EXT 0x8597
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#define GL_OPERAND0_ALPHA_EXT 0x8598
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#define GL_OPERAND1_ALPHA_EXT 0x8599
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#define GL_OPERAND2_ALPHA_EXT 0x859A
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#define GL_OPERAND3_ALPHA_EXT 0x859B
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#define GL_OPERAND4_ALPHA_EXT 0x859C
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#define GL_OPERAND5_ALPHA_EXT 0x859D
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#define GL_OPERAND6_ALPHA_EXT 0x859E
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#define GL_OPERAND7_ALPHA_EXT 0x859F
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#endif
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/* GL_EXT_texture_env_dot3 */
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#ifndef GL_EXT_texture_env_dot3
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#define GL_EXT_texture_env_dot3 1
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#define GL_DOT3_RGB_EXT 0x8740
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#define GL_DOT3_RGBA_EXT 0x8741
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#endif
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/*******
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* OpenGL Official Version
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* defines
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*/
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/* GL_VERSION_1_3 */
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#if !defined(GL_DOT3_RGBA)
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# define GL_DOT3_RGBA 0x8741
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#endif
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#if !defined(GL_SUBTRACT)
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# define GL_SUBTRACT 0x84E7
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#endif
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/*******
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* OpenGL GLX Extensions
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* defines and functions pointer
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*/
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/*******
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* OpenGL GLX Official Version
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* defines and functions pointer
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*/
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/* GLX_VERSION_1_3 */
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typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
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typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
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typedef int (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
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typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
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typedef GLXWindow (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
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typedef void (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
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typedef GLXPixmap (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
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typedef void (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
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typedef GLXPbuffer (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
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typedef void (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
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typedef void (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
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typedef GLXContext (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
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typedef Bool (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
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typedef GLXDrawable (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
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typedef Display * (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
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typedef int (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
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typedef void (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
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typedef void (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
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/*******
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* OpenGL Supported Extensions (ARB and EXT)
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*/
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typedef enum _GL_SupportedExt {
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/* ARB */
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ARB_FRAGMENT_PROGRAM,
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ARB_POINT_PARAMETERS,
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ARB_TEXTURE_COMPRESSION,
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ARB_TEXTURE_CUBE_MAP,
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ARB_TEXTURE_ENV_COMBINE,
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ARB_TEXTURE_ENV_DOT3,
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ARB_VERTEX_PROGRAM,
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ARB_VERTEX_BLEND,
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@ -136,18 +234,38 @@ typedef enum _GL_PSVersion {
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PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
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} GL_PSVersion;
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#define GL_EXT_FUNCS_GEN \
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/** EXT Extensions **/ \
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/* GL_EXT_fog_coord */ \
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/* GL_EXT_paletted_texture */ \
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USE_GL_FUNC(PFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
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USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC, glColorTableEXT); \
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/* GL_EXT_point_parameters */ \
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USE_GL_FUNC(PFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
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USE_GL_FUNC(PFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
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USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT); \
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USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT); \
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/* GL_EXT_secondary_color */ \
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USE_GL_FUNC(PFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
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USE_GL_FUNC(PFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
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USE_GL_FUNC(PFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
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USE_GL_FUNC(PFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
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USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT); \
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USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC, glSecondaryColor3fEXT); \
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USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC, glSecondaryColor3fvEXT); \
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USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC, glSecondaryColorPointerEXT); \
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#define GLX_EXT_FUNCS_GEN \
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/** GLX_VERSION_1_3 **/ \
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USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC, glXCreatePbuffer); \
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USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer); \
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USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC, glXCreatePixmap); \
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USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap); \
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USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext); \
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USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent); \
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USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC, glXChooseFBConfig); \
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#undef APIENTRY
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#undef CALLBACK
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#undef WINAPI
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/* Redefines the constants */
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#define CALLBACK __stdcall
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#define WINAPI __stdcall
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#define APIENTRY WINAPI
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#endif /* __WINE_D3DCORE_GL_H */
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@ -34,8 +34,6 @@
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/*#define GL_GLEXT_PROTOTYPES*/
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/*#undef GLX_GLXEXT_LEGACY*/
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#include "d3d8_private.h"
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#include <GL/glext.h>
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#include <GL/glxext.h>
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/** currently desactiving 1_4 support as mesa doesn't implement all 1_4 support while defining it */
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#undef GL_VERSION_1_4
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@ -1949,6 +1947,8 @@ HRESULT WINAPI IDirect3DDevice8Impl_BeginScene(LPDIRECT3DDEVICE8 iface) {
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return D3D_OK;
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}
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HRESULT WINAPI IDirect3DDevice8Impl_EndScene(LPDIRECT3DDEVICE8 iface) {
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IDirect3DBaseTexture8* cont = NULL;
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HRESULT hr;
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ICOM_THIS(IDirect3DDevice8Impl,iface);
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TRACE("(%p)\n", This);
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@ -1986,8 +1986,6 @@ HRESULT WINAPI IDirect3DDevice8Impl_EndScene(LPDIRECT3DDEVICE8 iface) {
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vcheckGLcall("glReadBuffer");
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}
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IDirect3DBaseTexture8* cont = NULL;
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HRESULT hr;
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hr = IDirect3DSurface8_GetContainer((LPDIRECT3DSURFACE8) This->renderTarget, &IID_IDirect3DBaseTexture8, (void**) &cont);
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if (SUCCEEDED(hr) && NULL != cont) {
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/** always dirtify for now. we must find a better way to see that surface have been modified */
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@ -600,7 +600,7 @@ HRESULT WINAPI IDirect3D8Impl_GetDeviceCaps(LPDIRECT3D8 iface, UINT Adapter, D
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pCaps->MaxPrimitiveCount = 0xFFFFFFFF;
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pCaps->MaxVertexIndex = 0xFFFFFFFF;
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pCaps->MaxStreams = 2; /* HACK: Some games want at least 2 */
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pCaps->MaxStreams = MAX_STREAMS;
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pCaps->MaxStreamStride = 1024;
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#if 1
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@ -698,9 +698,14 @@ static void IDirect3D8Impl_FillGLCaps(LPDIRECT3D8 iface, Display* display) {
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} else if (strcmp(ThisExtn, "GL_ARB_texture_compression") == 0) {
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FIXME(" FOUND: ARB Texture Compression support\n");
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This->gl_info.supported[ARB_TEXTURE_COMPRESSION] = TRUE;
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} else if (strcmp(ThisExtn, "GL_ARB_texture_env_combine") == 0) {
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FIXME(" FOUND: EXT Texture Env combine support\n");
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This->gl_info.supported[ARB_TEXTURE_ENV_COMBINE] = TRUE;
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} else if (strcmp(ThisExtn, "GL_ARB_texture_env_dot3") == 0) {
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FIXME(" FOUND: EXT Dot3 support\n");
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This->gl_info.supported[ARB_TEXTURE_ENV_DOT3] = TRUE;
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if (FALSE == This->gl_info.supported[ARB_TEXTURE_ENV_DOT3]) {
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FIXME(" FOUND: EXT Dot3 support\n");
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This->gl_info.supported[ARB_TEXTURE_ENV_DOT3] = TRUE;
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}
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} else if (strstr(ThisExtn, "GL_ARB_vertex_program")) {
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This->gl_info.vs_arb_version = VS_VERSION_11;
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FIXME(" FOUND: ARB Vertex Shader support - version=%02x\n", This->gl_info.vs_arb_version);
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@ -724,6 +729,11 @@ static void IDirect3D8Impl_FillGLCaps(LPDIRECT3D8 iface, Display* display) {
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} else if (strcmp(ThisExtn, "GL_EXT_texture_compression_s3tc") == 0) {
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FIXME(" FOUND: EXT Texture S3TC compression support\n");
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This->gl_info.supported[EXT_TEXTURE_COMPRESSION_S3TC] = TRUE;
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} else if (strcmp(ThisExtn, "GL_EXT_texture_env_dot3") == 0) {
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if (FALSE == This->gl_info.supported[ARB_TEXTURE_ENV_DOT3]) {
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FIXME(" FOUND: EXT Dot3 support\n");
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This->gl_info.supported[ARB_TEXTURE_ENV_DOT3] = TRUE;
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}
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} else if (strcmp(ThisExtn, "GL_EXT_texture_filter_anisotropic") == 0) {
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FIXME(" FOUND: EXT Texture Anisotropic filter support\n");
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This->gl_info.supported[EXT_TEXTURE_FILTER_ANISOTROPIC] = TRUE;
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@ -788,6 +798,11 @@ static void IDirect3D8Impl_FillGLCaps(LPDIRECT3D8 iface, Display* display) {
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if (*GLX_Extensions == ' ') GLX_Extensions++;
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}
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}
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#define USE_GL_FUNC(type, pfn) This->gl_info.pfn = (type) glXGetProcAddressARB(#pfn);
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GLX_EXT_FUNCS_GEN;
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#undef USE_GL_FUNC
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}
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HRESULT WINAPI IDirect3D8Impl_CreateDevice (LPDIRECT3D8 iface,
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@ -536,16 +536,16 @@ void GetSrcAndOpFromValue(DWORD iValue, BOOL isAlphaArg, GLenum* source, GLenum*
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/* Set texture operations up - The following avoids lots of ifdefs in this routine!*/
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#if defined (GL_VERSION_1_3)
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#define useext(A) A
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#define combine_ext 1
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# define useext(A) A
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# define combine_ext 1
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#elif defined (GL_EXT_texture_env_combine)
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#define useext(A) A##_EXT
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#define combine_ext 1
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# define useext(A) A##_EXT
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# define combine_ext 1
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#elif defined (GL_ARB_texture_env_combine)
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#define useext(A) A##_ARB
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#define combine_ext 1
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# define useext(A) A##_ARB
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# define combine_ext 1
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#else
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#undef combine_ext
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# undef combine_ext
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#endif
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#if !defined(combine_ext)
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@ -579,7 +579,7 @@ void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP o
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opr0_target = useext(GL_OPERAND0_ALPHA);
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opr1_target = useext(GL_OPERAND1_ALPHA);
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opr2_target = useext(GL_OPERAND2_ALPHA);
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scal_target = useext(GL_ALPHA_SCALE);
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scal_target = GL_ALPHA_SCALE;
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}
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else {
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comb_target = useext(GL_COMBINE_RGB);
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@ -713,8 +713,8 @@ void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP o
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checkGLcall("GL_TEXTURE_ENV, scal_target, 2");
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break;
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case D3DTOP_SUBTRACT:
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#if defined(GL_VERSION_1_3) || defined (GL_ARB_texture_env_combine)
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glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_SUBTRACT));
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if (GL_SUPPORT(ARB_TEXTURE_ENV_COMBINE)) {
|
||||
glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_SUBTRACT);
|
||||
checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_SUBTRACT)");
|
||||
glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
|
||||
checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
|
||||
|
@ -726,10 +726,11 @@ void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP o
|
|||
checkGLcall("GL_TEXTURE_ENV, opr1_target, opr2");
|
||||
glTexEnvi(GL_TEXTURE_ENV, scal_target, 1);
|
||||
checkGLcall("GL_TEXTURE_ENV, scal_target, 1");
|
||||
#else
|
||||
} else {
|
||||
FIXME("This version of opengl does not support GL_SUBTRACT\n");
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case D3DTOP_BLENDDIFFUSEALPHA:
|
||||
glTexEnvi(GL_TEXTURE_ENV, comb_target, useext(GL_INTERPOLATE));
|
||||
checkGLcall("GL_TEXTURE_ENV, comb_target, useext(GL_INTERPOLATE)");
|
||||
|
@ -741,7 +742,7 @@ void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP o
|
|||
checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
|
||||
glTexEnvi(GL_TEXTURE_ENV, opr1_target, opr2);
|
||||
checkGLcall("GL_TEXTURE_ENV, opr1_target, opr2");
|
||||
glTexEnvi(GL_TEXTURE_ENV, src2_target, GL_PRIMARY_COLOR);
|
||||
glTexEnvi(GL_TEXTURE_ENV, src2_target, useext(GL_PRIMARY_COLOR));
|
||||
checkGLcall("GL_TEXTURE_ENV, src2_target, GL_PRIMARY_COLOR");
|
||||
glTexEnvi(GL_TEXTURE_ENV, opr2_target, GL_SRC_ALPHA);
|
||||
checkGLcall("GL_TEXTURE_ENV, opr2_target, GL_SRC_ALPHA");
|
||||
|
@ -777,7 +778,7 @@ void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP o
|
|||
checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
|
||||
glTexEnvi(GL_TEXTURE_ENV, opr1_target, opr2);
|
||||
checkGLcall("GL_TEXTURE_ENV, opr1_target, opr2");
|
||||
glTexEnvi(GL_TEXTURE_ENV, src2_target, GL_CONSTANT);
|
||||
glTexEnvi(GL_TEXTURE_ENV, src2_target, useext(GL_CONSTANT));
|
||||
checkGLcall("GL_TEXTURE_ENV, src2_target, GL_CONSTANT");
|
||||
glTexEnvi(GL_TEXTURE_ENV, opr2_target, GL_SRC_ALPHA);
|
||||
checkGLcall("GL_TEXTURE_ENV, opr2_target, GL_SRC_ALPHA");
|
||||
|
@ -795,7 +796,7 @@ void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP o
|
|||
checkGLcall("GL_TEXTURE_ENV, src1_target, src2");
|
||||
glTexEnvi(GL_TEXTURE_ENV, opr1_target, opr2);
|
||||
checkGLcall("GL_TEXTURE_ENV, opr1_target, opr2");
|
||||
glTexEnvi(GL_TEXTURE_ENV, src2_target, GL_PREVIOUS);
|
||||
glTexEnvi(GL_TEXTURE_ENV, src2_target, useext(GL_PREVIOUS));
|
||||
checkGLcall("GL_TEXTURE_ENV, src2_target, GL_PREVIOUS");
|
||||
glTexEnvi(GL_TEXTURE_ENV, opr2_target, GL_SRC_ALPHA);
|
||||
checkGLcall("GL_TEXTURE_ENV, opr2_target, GL_SRC_ALPHA");
|
||||
|
@ -803,18 +804,12 @@ void set_tex_op(LPDIRECT3DDEVICE8 iface, BOOL isAlpha, int Stage, D3DTEXTUREOP o
|
|||
checkGLcall("GL_TEXTURE_ENV, scal_target, 1");
|
||||
break;
|
||||
case D3DTOP_DOTPRODUCT3:
|
||||
#if defined(GL_EXT_texture_env_dot3)
|
||||
glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_DOT3_RGBA_EXT);
|
||||
checkGLcall("GL_TEXTURE_ENV, comb_target, GL_DOT3_RGBA_EXT");
|
||||
#elif defined(GL_ARB_texture_env_dot3)
|
||||
glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_DOT3_RGBA_ARB);
|
||||
checkGLcall("GL_TEXTURE_ENV, comb_target, GL_DOT3_RGBA_ARB");
|
||||
#elif defined (GL_VERSION_1_3)
|
||||
glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_DOT3_RGBA);
|
||||
checkGLcall("GL_TEXTURE_ENV, comb_target, GL_DOT3_RGBA");
|
||||
#else
|
||||
FIXME("This version of opengl does not support GL_DOT3\n");
|
||||
#endif
|
||||
if (GL_SUPPORT(ARB_TEXTURE_ENV_DOT3)) {
|
||||
glTexEnvi(GL_TEXTURE_ENV, comb_target, GL_DOT3_RGBA);
|
||||
checkGLcall("GL_TEXTURE_ENV, comb_target, GL_DOT3_RGBA");
|
||||
} else {
|
||||
FIXME("This version of opengl does not support GL_DOT3\n");
|
||||
}
|
||||
glTexEnvi(GL_TEXTURE_ENV, src0_target, src1);
|
||||
checkGLcall("GL_TEXTURE_ENV, src0_target, src1");
|
||||
glTexEnvi(GL_TEXTURE_ENV, opr0_target, opr1);
|
||||
|
|
Loading…
Reference in New Issue