diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c index 60fe0b4de2f..4a1c18097df 100644 --- a/dlls/d3drm/tests/d3drm.c +++ b/dlls/d3drm/tests/d3drm.c @@ -3967,6 +3967,131 @@ static void test_load_texture(void) IDirect3DRM_Release(d3drm1); } +static void test_texture_qi(void) +{ + static const struct qi_test tests[] = + { + { &IID_IDirect3DRM3, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRM2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRM, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMDevice, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMWinDevice, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMObject, &IID_IUnknown, S_OK }, + { &IID_IDirect3DRMViewport, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMViewport2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMFrame, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMFrame2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMFrame3, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMVisual, &IID_IUnknown, S_OK }, + { &IID_IDirect3DRMMesh, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMMeshBuilder, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMMeshBuilder2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMMeshBuilder3, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMFace, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMFace2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMLight, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMTexture, &IID_IUnknown, S_OK }, + { &IID_IDirect3DRMTexture2, &IID_IUnknown, S_OK }, + { &IID_IDirect3DRMTexture3, &IID_IUnknown, S_OK }, + { &IID_IDirect3DRMWrap, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMMaterial, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMMaterial2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMAnimation, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMAnimation2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMAnimationSet, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMAnimationSet2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMObjectArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMDeviceArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMViewportArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMFrameArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMVisualArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMLightArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMPickedArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMFaceArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMAnimationArray, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMUserVisual, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMShadow, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMShadow2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMInterpolator, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMProgressiveMesh, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMPicked2Array, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DRMClippedVisual, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDrawClipper, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDrawSurface7, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDrawSurface4, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDrawSurface3, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDrawSurface2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDrawSurface, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DDevice7, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DDevice3, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DDevice2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DDevice, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3D7, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3D3, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3D2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3D, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDraw7, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDraw4, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDraw3, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDraw2, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirectDraw, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IDirect3DLight, NULL, CLASS_E_CLASSNOTAVAILABLE }, + { &IID_IUnknown, &IID_IUnknown, S_OK, }, + }; + HRESULT hr; + IDirect3DRM *d3drm1; + IDirect3DRM2 *d3drm2; + IDirect3DRM3 *d3drm3; + IDirect3DRMTexture *texture1; + IDirect3DRMTexture2 *texture2; + IDirect3DRMTexture3 *texture3; + IUnknown *unknown; + char *filename; + BOOL check; + + hr = Direct3DRMCreate(&d3drm1); + ok(SUCCEEDED(hr), "Cannot get IDirect3DRM interface (hr = %#x)\n", hr); + filename = create_bitmap(1, 1, TRUE); + hr = IDirect3DRM_LoadTexture(d3drm1, filename, &texture1); + ok(SUCCEEDED(hr), "Failed to load texture (hr = %#x).\n", hr); + ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture interface (hr = %#x)\n", hr); + hr = IDirect3DRMTexture_QueryInterface(texture1, &IID_IUnknown, (void **)&unknown); + ok(SUCCEEDED(hr), "Cannot get IUnknown interface from IDirect3DRMTexture (hr = %#x)\n", hr); + IDirect3DRMTexture_Release(texture1); + test_qi("texture1_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests)); + IUnknown_Release(unknown); + + hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM2, (void **)&d3drm2); + ok(SUCCEEDED(hr), "Cannot get IDirect3DRM2 interface (hr = %#x).\n", hr); + hr = IDirect3DRM2_LoadTexture(d3drm2, filename, &texture2); + ok(SUCCEEDED(hr), "Failed to load texture (hr = %#x).\n", hr); + hr = IDirect3DRMTexture2_QueryInterface(texture2, &IID_IUnknown, (void **)&unknown); + ok(SUCCEEDED(hr), "Cannot get IUnknown interface from IDirect3DRMTexture2 (hr = %#x)\n", hr); + IDirect3DRMTexture2_Release(texture2); + test_qi("texture2_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests)); + IUnknown_Release(unknown); + + hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3); + ok(SUCCEEDED(hr), "Cannot get IDirect3DRM3 interface (hr = %#x).\n", hr); + hr = IDirect3DRM3_LoadTexture(d3drm3, filename, &texture3); + ok(SUCCEEDED(hr), "Failed to load texture (hr = %#x).\n", hr); + ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr = %#x)\n", hr); + hr = IDirect3DRMTexture3_QueryInterface(texture3, &IID_IUnknown, (void **)&unknown); + ok(SUCCEEDED(hr), "Cannot get IUnknown interface from IDirect3DRMTexture3 (hr = %#x)\n", hr); + IDirect3DRMTexture3_Release(texture3); + test_qi("texture3_qi", unknown, &IID_IUnknown, tests, sizeof(tests) / sizeof(*tests)); + IUnknown_Release(unknown); + + IDirect3DRM3_Release(d3drm3); + IDirect3DRM2_Release(d3drm2); + IDirect3DRM_Release(d3drm1); + check = DeleteFileA(filename); + ok(check, "Cannot delete image stored in %s (error = %d).\n", filename, GetLastError()); + HeapFree(GetProcessHeap(), 0, filename); +} + START_TEST(d3drm) { test_MeshBuilder(); @@ -3995,4 +4120,5 @@ START_TEST(d3drm) test_create_device_from_d3d2(); test_create_device_from_d3d3(); test_load_texture(); + test_texture_qi(); }