d3d8/tests: Fix some test failures with the focus messages.
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f0e21b0e62
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857d8f3675
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@ -46,6 +46,22 @@ static int get_refcount(IUnknown *object)
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return IUnknown_Release( object );
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}
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/* try to make sure pending X events have been processed before continuing */
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static void flush_events(void)
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{
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MSG msg;
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int diff = 200;
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int min_timeout = 100;
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DWORD time = GetTickCount() + diff;
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while (diff > 0)
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{
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if (MsgWaitForMultipleObjects( 0, NULL, FALSE, min_timeout, QS_ALLINPUT ) == WAIT_TIMEOUT) break;
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while (PeekMessage( &msg, 0, 0, 0, PM_REMOVE )) DispatchMessage( &msg );
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diff = time - GetTickCount();
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}
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}
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static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND device_window, HWND focus_window, BOOL windowed)
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{
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D3DPRESENT_PARAMETERS present_parameters = {0};
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@ -1505,7 +1521,8 @@ static LRESULT CALLBACK test_proc(HWND hwnd, UINT message, WPARAM wparam, LPARAM
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{
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if (filter_messages && filter_messages == hwnd)
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{
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ok(message == WM_DISPLAYCHANGE, "Received unexpected message %#x for window %p.\n", message, hwnd);
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if (message != WM_DISPLAYCHANGE && message != WM_IME_NOTIFY)
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todo_wine ok(0, "Received unexpected message %#x for window %p.\n", message, hwnd);
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}
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if (expect_message.window == hwnd && expect_message.message == message) expect_message.message = 0;
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@ -1555,7 +1572,6 @@ static void test_wndproc(void)
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LONG_PTR proc;
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ULONG ref;
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DWORD res, tid;
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MSG msg;
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if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION)))
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{
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@ -1601,7 +1617,7 @@ static void test_wndproc(void)
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expect_message.window = focus_window;
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expect_message.message = WM_SETFOCUS;
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while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE)) DispatchMessage(&msg);
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flush_events();
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device = create_device(d3d8, device_window, focus_window, FALSE);
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if (!device)
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@ -1620,6 +1636,7 @@ static void test_wndproc(void)
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ok(tmp == focus_window, "Expected foreground window %p, got %p.\n", focus_window, tmp);
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}
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SetForegroundWindow(focus_window);
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flush_events();
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filter_messages = focus_window;
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