dxgi: Implement d3d12_swapchain_GetMaximumFrameLatency().

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Philip Rebohle 2020-04-17 20:21:17 +04:30 committed by Alexandre Julliard
parent 440320ce39
commit 85710526c2
1 changed files with 11 additions and 2 deletions

View File

@ -2630,9 +2630,18 @@ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMaximumFrameLatency(IDXGISwa
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMaximumFrameLatency(IDXGISwapChain3 *iface, UINT *max_latency)
{
FIXME("iface %p, max_latency %p stub!\n", iface, max_latency);
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
return E_NOTIMPL;
TRACE("iface %p, max_latency %p.\n", iface, max_latency);
if (!(swapchain->desc.Flags & DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT))
{
WARN("DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT not set for swap chain %p.\n", iface);
return DXGI_ERROR_INVALID_CALL;
}
*max_latency = swapchain->frame_latency;
return S_OK;
}
static HANDLE STDMETHODCALLTYPE d3d12_swapchain_GetFrameLatencyWaitableObject(IDXGISwapChain3 *iface)