Implement CreateBitmap using CreateBitmapIndirect so we can handle
funky alignment paddings. SetLastError() on failure, documentation cleanup.
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@ -52,7 +52,7 @@ static const struct gdi_obj_funcs bitmap_funcs =
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* Return number of bytes taken by a scanline of 16-bit aligned Windows DDB
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* data.
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*/
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static INT BITMAP_GetWidthBytes( INT bmWidth, INT bpp )
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INT BITMAP_GetWidthBytes( INT bmWidth, INT bpp )
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{
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switch(bpp)
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{
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@ -98,60 +98,21 @@ static INT BITMAP_GetWidthBytes( INT bmWidth, INT bpp )
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* Failure: 0
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*/
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HBITMAP WINAPI CreateBitmap( INT width, INT height, UINT planes,
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UINT bpp, LPCVOID bits )
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UINT bpp, LPCVOID bits )
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{
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BITMAPOBJ *bmp;
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HBITMAP hbitmap;
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BITMAP bm;
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planes = (BYTE)planes;
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bpp = (BYTE)bpp;
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bm.bmType = 0;
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bm.bmWidth = width;
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bm.bmHeight = height;
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bm.bmWidthBytes = BITMAP_GetWidthBytes( width, bpp );
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bm.bmPlanes = planes;
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bm.bmBitsPixel = bpp;
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bm.bmBits = (LPVOID)bits;
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/* Check parameters */
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if (!height || !width)
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{
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height = 1;
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width = 1;
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planes = 1;
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bpp = 1;
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}
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if (planes != 1) {
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FIXME("planes = %d\n", planes);
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return 0;
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}
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if (height < 0) height = -height;
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if (width < 0) width = -width;
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/* Create the BITMAPOBJ */
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if (!(bmp = GDI_AllocObject( sizeof(BITMAPOBJ), BITMAP_MAGIC,
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(HGDIOBJ *)&hbitmap, &bitmap_funcs )))
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return 0;
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TRACE("%dx%d, %d colors returning %p\n", width, height, 1 << (planes*bpp), hbitmap);
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bmp->size.cx = 0;
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bmp->size.cy = 0;
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bmp->bitmap.bmType = 0;
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bmp->bitmap.bmWidth = width;
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bmp->bitmap.bmHeight = height;
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bmp->bitmap.bmPlanes = planes;
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bmp->bitmap.bmBitsPixel = bpp;
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bmp->bitmap.bmWidthBytes = BITMAP_GetWidthBytes( width, bpp );
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bmp->bitmap.bmBits = NULL;
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bmp->funcs = NULL;
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bmp->physBitmap = NULL;
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bmp->dib = NULL;
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bmp->segptr_bits = 0;
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if (bits) /* Set bitmap bits */
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SetBitmapBits( hbitmap, height * bmp->bitmap.bmWidthBytes,
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bits );
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GDI_ReleaseObj( hbitmap );
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return hbitmap;
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return CreateBitmapIndirect( &bm );
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}
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/******************************************************************************
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* CreateCompatibleBitmap [GDI32.@]
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*
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@ -223,7 +184,7 @@ HBITMAP WINAPI CreateCompatibleBitmap( HDC hdc, INT width, INT height)
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bi->bmiHeader.biCompression = bmp->dib->dsBmih.biCompression;
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bi->bmiHeader.biSizeImage = 0;
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bi->bmiHeader.biXPelsPerMeter = bmp->dib->dsBmih.biXPelsPerMeter;
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bi->bmiHeader.biYPelsPerMeter = bmp->dib->dsBmih.biYPelsPerMeter;
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bi->bmiHeader.biYPelsPerMeter = bmp->dib->dsBmih.biYPelsPerMeter;
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bi->bmiHeader.biClrUsed = bmp->dib->dsBmih.biClrUsed;
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bi->bmiHeader.biClrImportant = bmp->dib->dsBmih.biClrImportant;
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@ -255,17 +216,76 @@ HBITMAP WINAPI CreateCompatibleBitmap( HDC hdc, INT width, INT height)
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/******************************************************************************
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* CreateBitmapIndirect [GDI32.@]
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*
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* Creates a bitmap with the specifies info.
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* Creates a bitmap with the specified info.
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*
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* PARAMS
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* bmp [I] Pointer to the bitmap info describing the bitmap
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*
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* RETURNS
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* Success: Handle to bitmap
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* Failure: NULL
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* Failure: NULL. Use GetLastError() to determine the cause.
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*
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* NOTES
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* If a width or height of 0 are given, a 1x1 monochrome bitmap is returned.
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*/
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HBITMAP WINAPI CreateBitmapIndirect(
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const BITMAP * bmp) /* [in] Pointer to the bitmap data */
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HBITMAP WINAPI CreateBitmapIndirect( const BITMAP *bmp )
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{
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return CreateBitmap( bmp->bmWidth, bmp->bmHeight, bmp->bmPlanes,
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bmp->bmBitsPixel, bmp->bmBits );
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BITMAP bm;
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BITMAPOBJ *bmpobj;
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HBITMAP hbitmap;
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if (!bmp || bmp->bmType || bmp->bmPlanes != 1)
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{
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if (bmp && bmp->bmPlanes != 1)
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FIXME("planes = %d\n", bmp->bmPlanes);
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SetLastError( ERROR_INVALID_PARAMETER );
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return NULL;
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}
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bm = *bmp;
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if (!bm.bmWidth || !bm.bmHeight)
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{
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bm.bmWidth = bm.bmHeight = 1;
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bm.bmPlanes = bm.bmBitsPixel = 1;
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bm.bmWidthBytes = 2;
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bm.bmBits = NULL;
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}
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else
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{
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if (bm.bmHeight < 0)
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bm.bmHeight = -bm.bmHeight;
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if (bm.bmWidth < 0)
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bm.bmWidth = -bm.bmWidth;
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}
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/* Create the BITMAPOBJ */
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bmpobj = GDI_AllocObject( sizeof(BITMAPOBJ), BITMAP_MAGIC,
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(HGDIOBJ *)&hbitmap, &bitmap_funcs );
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if (!bmpobj)
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{
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SetLastError( ERROR_NOT_ENOUGH_MEMORY );
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return NULL;
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}
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TRACE("%dx%d, %d colors returning %p\n", bm.bmWidth, bm.bmHeight,
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1 << (bm.bmPlanes * bm.bmBitsPixel), hbitmap);
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bmpobj->size.cx = 0;
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bmpobj->size.cy = 0;
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bmpobj->bitmap = bm;
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bmpobj->bitmap.bmBits = NULL;
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bmpobj->funcs = NULL;
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bmpobj->physBitmap = NULL;
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bmpobj->dib = NULL;
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bmpobj->segptr_bits = 0;
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if (bm.bmBits)
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SetBitmapBits( hbitmap, bm.bmHeight * bm.bmWidthBytes, bm.bmBits );
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GDI_ReleaseObj( hbitmap );
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return hbitmap;
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}
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