server: Add a more general way of posting messages to the desktop window.
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437a838470
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@ -143,7 +143,8 @@ extern int rect_in_region( struct region *region, const rectangle_t *rect );
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extern struct process *get_top_window_owner( struct desktop *desktop );
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extern void get_top_window_rectangle( struct desktop *desktop, rectangle_t *rect );
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extern void close_desktop_window( struct desktop *desktop );
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extern void post_desktop_message( struct desktop *desktop, unsigned int message,
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lparam_t wparam, lparam_t lparam );
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extern void destroy_window( struct window *win );
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extern void destroy_thread_windows( struct thread *thread );
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extern int is_child_window( user_handle_t parent, user_handle_t child );
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@ -402,11 +402,12 @@ void get_top_window_rectangle( struct desktop *desktop, rectangle_t *rect )
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else *rect = win->window_rect;
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}
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/* attempt to close the desktop window when the last process using it is gone */
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void close_desktop_window( struct desktop *desktop )
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/* post a message to the desktop window */
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void post_desktop_message( struct desktop *desktop, unsigned int message,
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lparam_t wparam, lparam_t lparam )
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{
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struct window *win = desktop->top_window;
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if (win && win->thread) post_message( win->handle, WM_CLOSE, 0, 0 );
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if (win && win->thread) post_message( win->handle, message, wparam, lparam );
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}
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/* create a new window structure (note: the window is not linked in the window tree) */
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@ -376,7 +376,7 @@ static void close_desktop_timeout( void *private )
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desktop->close_timeout = NULL;
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unlink_named_object( &desktop->obj ); /* make sure no other process can open it */
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close_desktop_window( desktop ); /* and signal the owner to quit */
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post_desktop_message( desktop, WM_CLOSE, 0, 0 ); /* and signal the owner to quit */
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}
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/* close the desktop of a given process */
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