From 84913109f6396c6aa6cd18e17cca089e04d90687 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 3 Feb 2010 11:02:24 +0100 Subject: [PATCH] wined3d: Explicitly load and modify the surface in color_fill_fbo(). --- dlls/wined3d/device.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 1b5db14b4ee..79be3a88cd9 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5387,6 +5387,9 @@ static void color_fill_fbo(IWineD3DDevice *iface, IWineD3DSurface *surface, IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface; struct wined3d_context *context; + if (rect) IWineD3DSurface_LoadLocation(surface, SFLAG_INDRAWABLE, NULL); + IWineD3DSurface_ModifyLocation(surface, SFLAG_INDRAWABLE, TRUE); + if (!surface_is_offscreen(surface)) { TRACE("Surface %p is onscreen\n", surface);