From 847a29375c42433dbd70701d59d250f1a390ce0b Mon Sep 17 00:00:00 2001 From: Alexandre Julliard Date: Wed, 6 Mar 2013 13:32:44 +0100 Subject: [PATCH] winhttp: Always pass a ULONG variable to ioctlsocket. --- dlls/winhttp/net.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/dlls/winhttp/net.c b/dlls/winhttp/net.c index 5ce7683c977..2177416ee24 100644 --- a/dlls/winhttp/net.c +++ b/dlls/winhttp/net.c @@ -331,7 +331,8 @@ BOOL netconn_close( netconn_t *conn ) BOOL netconn_connect( netconn_t *conn, const struct sockaddr *sockaddr, unsigned int addr_len, int timeout ) { BOOL ret = FALSE; - int res = 0, state; + int res = 0; + ULONG state; if (timeout > 0) { @@ -734,7 +735,8 @@ BOOL netconn_recv( netconn_t *conn, void *buf, size_t len, int flags, int *recvd BOOL netconn_query_data_available( netconn_t *conn, DWORD *available ) { #ifdef FIONREAD - int ret, unread; + int ret; + ULONG unread; #endif *available = 0; if (!netconn_connected( conn )) return FALSE;