server: Introduce IOCTL_CONDRV_GET_RENDERER_EVENTS ioctl.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -29,6 +29,9 @@
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#define IOCTL_CONDRV_PEEK CTL_CODE(FILE_DEVICE_CONSOLE, 12, METHOD_BUFFERED, FILE_READ_ACCESS)
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#define IOCTL_CONDRV_GET_INPUT_INFO CTL_CODE(FILE_DEVICE_CONSOLE, 13, METHOD_BUFFERED, FILE_READ_PROPERTIES)
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/* console renderer ioctls */
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#define IOCTL_CONDRV_GET_RENDERER_EVENTS CTL_CODE(FILE_DEVICE_CONSOLE, 70, METHOD_BUFFERED, FILE_READ_PROPERTIES)
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/* IOCTL_CONDRV_GET_INPUT_INFO result */
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struct condrv_input_info
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{
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@ -116,6 +116,7 @@ struct console_input_events
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int num_alloc; /* number of allocated events */
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int num_used; /* number of actually used events */
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struct console_renderer_event *events;
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struct async_queue read_q; /* read queue */
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};
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static const struct object_ops console_input_events_ops =
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@ -141,6 +142,8 @@ static const struct object_ops console_input_events_ops =
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console_input_events_destroy /* destroy */
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};
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static int console_input_events_ioctl( struct fd *fd, ioctl_code_t code, struct async *async );
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static const struct fd_ops console_input_events_fd_ops =
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{
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default_fd_get_poll_events, /* get_poll_events */
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@ -151,7 +154,7 @@ static const struct fd_ops console_input_events_fd_ops =
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no_fd_flush, /* flush */
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no_fd_get_file_info, /* get_file_info */
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no_fd_get_volume_info, /* get_volume_info */
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default_fd_ioctl, /* ioctl */
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console_input_events_ioctl, /* ioctl */
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default_fd_queue_async, /* queue_async */
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default_fd_reselect_async /* reselect_async */
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};
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@ -300,6 +303,7 @@ static void console_input_events_destroy( struct object *obj )
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{
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struct console_input_events *evts = (struct console_input_events *)obj;
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assert( obj->ops == &console_input_events_ops );
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free_async_queue( &evts->read_q );
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if (evts->fd) release_object( evts->fd );
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free( evts->events );
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}
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@ -319,12 +323,42 @@ static struct fd *console_input_events_get_fd( struct object* obj )
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return (struct fd*)grab_object( evts->fd );
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}
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/* retrieves events from the console's renderer events list */
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static int get_renderer_events( struct console_input_events* evts, struct async *async )
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{
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struct iosb *iosb = async_get_iosb( async );
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data_size_t num;
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num = min( iosb->out_size / sizeof(evts->events[0]), evts->num_used );
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if (num && !(iosb->out_data = malloc( num * sizeof(evts->events[0] ))))
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{
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async_terminate( async, STATUS_NO_MEMORY );
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release_object( iosb );
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return 0;
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}
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iosb->status = STATUS_SUCCESS;
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iosb->out_size = iosb->result = num * sizeof(evts->events[0]);
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if (num) memcpy( iosb->out_data, evts->events, iosb->result );
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release_object( iosb );
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async_terminate( async, STATUS_ALERTED );
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if (num && num < evts->num_used)
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{
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memmove( &evts->events[0], &evts->events[num],
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(evts->num_used - num) * sizeof(evts->events[0]) );
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}
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evts->num_used -= num;
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return 1;
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}
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/* add an event to the console's renderer events list */
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static void console_input_events_append( struct console_input* console,
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struct console_renderer_event* evt)
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{
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struct console_input_events* evts;
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int collapsed = FALSE;
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struct async *async;
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if (!(evts = console->evt)) return;
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/* to be done even when evt has been generated by the renderer ? */
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@ -357,7 +391,12 @@ static void console_input_events_append( struct console_input* console,
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}
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evts->events[evts->num_used++] = *evt;
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}
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wake_up( &evts->obj, 0 );
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while (evts->num_used && (async = find_pending_async( &evts->read_q )))
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{
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get_renderer_events( evts, async );
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release_object( async );
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}
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if (evts->num_used) wake_up( &evts->obj, 0 );
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}
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/* retrieves events from the console's renderer events list */
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@ -382,6 +421,7 @@ static struct console_input_events *create_console_input_events(void)
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if (!(evt = alloc_object( &console_input_events_ops ))) return NULL;
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evt->num_alloc = evt->num_used = 0;
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evt->events = NULL;
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init_async_queue( &evt->read_q );
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if (!(evt->fd = alloc_pseudo_fd( &console_input_events_fd_ops, &evt->obj, 0 )))
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{
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release_object( evt );
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@ -1600,6 +1640,24 @@ static int console_ioctl( struct fd *fd, ioctl_code_t code, struct async *async
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}
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}
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static int console_input_events_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
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{
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struct console_input_events *evts = get_fd_user( fd );
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switch (code)
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{
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case IOCTL_CONDRV_GET_RENDERER_EVENTS:
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set_error( STATUS_PENDING );
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if (evts->num_used) return get_renderer_events( evts, async );
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queue_async( &evts->read_q, async );
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return 1;
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default:
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set_error( STATUS_INVALID_HANDLE );
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return 0;
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}
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}
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static struct object_type *console_device_get_type( struct object *obj )
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{
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static const WCHAR name[] = {'D','e','v','i','c','e'};
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