d3d10core: Replace a FIXME with a TRACE in d3d10_device_CreateSamplerState().

This commit is contained in:
Henri Verbeet 2012-09-18 22:13:55 +02:00 committed by Alexandre Julliard
parent 37509e540f
commit 843db2c364
1 changed files with 1 additions and 1 deletions

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@ -1091,7 +1091,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device *i
struct d3d10_sampler_state *object;
HRESULT hr;
FIXME("iface %p, desc %p, sampler_state %p.\n", iface, desc, sampler_state);
TRACE("iface %p, desc %p, sampler_state %p.\n", iface, desc, sampler_state);
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)