dsound: Remove useless casts to self.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -576,7 +576,7 @@ static HRESULT WINAPI PrimaryBufferImpl_SetVolume(IDirectSoundBuffer8 *iface, LO
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for (i = 0; i < DS_MAX_CHANNELS; i++) {
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if (device->pwfx->nChannels > i){
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fvol = (float)((DWORD)(device->volpan.dwTotalAmpFactor[i] & 0xFFFF) / (float)0xFFFF);
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fvol = (float)((device->volpan.dwTotalAmpFactor[i] & 0xFFFF) / (float)0xFFFF);
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hr = IAudioStreamVolume_SetChannelVolume(device->volume, i, fvol);
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if (FAILED(hr)){
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LeaveCriticalSection(&device->mixlock);
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@ -932,7 +932,7 @@ static HRESULT WINAPI PrimaryBufferImpl_SetPan(IDirectSoundBuffer8 *iface, LONG
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for (i = 0; i < DS_MAX_CHANNELS; i++) {
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if (device->pwfx->nChannels > i) {
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fvol = (float)((DWORD)(device->volpan.dwTotalAmpFactor[i] & 0xFFFF) / (float)0xFFFF);
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fvol = (float)((device->volpan.dwTotalAmpFactor[i] & 0xFFFF) / (float)0xFFFF);
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hr = IAudioStreamVolume_SetChannelVolume(device->volume, i, fvol);
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if (FAILED(hr)){
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LeaveCriticalSection(&device->mixlock);
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