Fix gcc 4.0 warning.
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parent
1f09af3004
commit
840eca52f6
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@ -389,7 +389,7 @@ HRESULT WINAPI IDirect3DDeviceImpl_FillVertexShaderInputSW(IDirect3DDevice8Impl*
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/*DWORD tokenlen;*/
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DWORD tokentype;
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/** for input readers */
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const char* curPos = NULL;
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const BYTE* curPos = NULL;
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FLOAT x, y, z, w;
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SHORT u, v, r, t;
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DWORD dw;
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@ -419,7 +419,7 @@ HRESULT WINAPI IDirect3DDeviceImpl_FillVertexShaderInputSW(IDirect3DDevice8Impl*
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return D3DERR_INVALIDCALL;
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} else {
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if (This->StateBlock->streamIsUP) {
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curPos = ((char *) pVB) + (SkipnStrides * skip); /* Not really a VB */
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curPos = (BYTE *)pVB + (SkipnStrides * skip); /* Not really a VB */
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} else {
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curPos = ((IDirect3DVertexBuffer8Impl*) pVB)->allocatedMemory + (SkipnStrides * skip);
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}
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@ -576,7 +576,7 @@ HRESULT WINAPI IDirect3DDeviceImpl_FillVertexShaderInputArbHW(IDirect3DDevice8Im
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/*DWORD tokenlen;*/
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DWORD tokentype;
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/** for input readers */
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const char* curPos = NULL;
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const BYTE* curPos = NULL;
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int skip = 0;
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TRACE("(%p) - This:%p, skipstrides=%lu\n", vshader, This, SkipnStrides);
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@ -603,7 +603,7 @@ HRESULT WINAPI IDirect3DDeviceImpl_FillVertexShaderInputArbHW(IDirect3DDevice8Im
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return D3DERR_INVALIDCALL;
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} else {
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if (This->StateBlock->streamIsUP) {
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curPos = ((char *) pVB) + (SkipnStrides * skip); /* Not really a VB */
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curPos = ((BYTE *) pVB) + (SkipnStrides * skip); /* Not really a VB */
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} else {
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curPos = ((IDirect3DVertexBuffer8Impl*) pVB)->allocatedMemory + (SkipnStrides * skip);
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}
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