d3d9/tests: Another wee bit of slop.
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@ -6370,7 +6370,7 @@ out:
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/* Return true if color is near the expected value */
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static int color_near(DWORD color, DWORD expected)
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{
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const BYTE slop = 1;
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const BYTE slop = 2;
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BYTE r, g, b;
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BYTE rx, gx, bx;
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