From 83ca9a95de80083d906a2aeb5d1e5ca2ed611199 Mon Sep 17 00:00:00 2001 From: Paul Gofman Date: Tue, 11 Jun 2019 13:06:22 +0300 Subject: [PATCH] ddraw: Increase maximum active light count. Signed-off-by: Paul Gofman Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/ddraw/ddraw_private.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h index e7a9c1dfa69..adfb029291a 100644 --- a/dlls/ddraw/ddraw_private.h +++ b/dlls/ddraw/ddraw_private.h @@ -66,7 +66,7 @@ struct FvfToDecl | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR | WINED3D_NO_PRIMITIVE_RESTART \ | WINED3D_LEGACY_CUBEMAP_FILTERING) -#define DDRAW_MAX_ACTIVE_LIGHTS 8 +#define DDRAW_MAX_ACTIVE_LIGHTS 32 enum ddraw_device_state {