d3dx9: Fix D3DXLoadVolumeFromVolume so it works for subsets of volumes.
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@ -174,7 +174,7 @@ HRESULT WINAPI D3DXLoadVolumeFromVolume(IDirect3DVolume9 *dst_volume,
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}
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else box = *src_box;
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hr = IDirect3DVolume9_LockBox(src_volume, &locked_box, &box, D3DLOCK_READONLY);
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hr = IDirect3DVolume9_LockBox(src_volume, &locked_box, NULL, D3DLOCK_READONLY);
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if (FAILED(hr)) return hr;
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hr = D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box,
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