Clarified a few points.
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@ -84,17 +84,25 @@ static struct {
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After you have added your table, recompile Wine and test that it works.
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After you have added your table, recompile Wine and test that it works.
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If it fails to detect your table, try running with -debugmsg +key and
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If it fails to detect your table, try running
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find the error messages it gives for your layout.
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wine -debugmsg +key,+keyboard >& key.log
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and look in the resulting key.log file to find the error messages it
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gives for your layout.
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Note that the LANG_* and SUBLANG_* definitions are in include/winnls.h,
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Note that the LANG_* and SUBLANG_* definitions are in include/winnls.h,
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which you might need to know to find out which numbers your language
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which you might need to know to find out which numbers your language
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is assigned, and find it in the debugmsg output.
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is assigned, and find it in the debugmsg output. The numbers will
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be SUBLANG * 0x400 + LANG, so, for example the combination
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LANG_NORWEGIAN (0x14) and SUBLANG_DEFAULT (0x1) will be (in hex)
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14 + 1*400 = 414, so since I'm Norwegian, I could look for 0414 in
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the debugmsg output to find out why my keyboard won't detect.
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Once it works, submit it to the Wine project. If you use CVS, you
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Once it works, submit it to the Wine project. If you use CVS, you
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will just have to do
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will just have to do
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cvs -z3 diff windows/x11drv/keyboard.c > layout.diff
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cvs -z3 diff -u windows/x11drv/keyboard.c > layout.diff
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from your main Wine directory, then submit layout.diff to
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from your main Wine directory, then submit layout.diff to
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wine-patches@winehq.com along with a brief note of what it is.
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wine-patches@winehq.com along with a brief note of what it is.
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