diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c index 4ab6524c2c0..9ff787d22e0 100644 --- a/dlls/d3d8/buffer.c +++ b/dlls/d3d8/buffer.c @@ -17,7 +17,6 @@ */ #include "config.h" -#include #include "d3d8_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d8); diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 49f2bddd00d..b963abe85f2 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -23,6 +23,7 @@ #ifndef __WINE_D3D8_PRIVATE_H #define __WINE_D3D8_PRIVATE_H +#include #include #define NONAMELESSUNION @@ -293,21 +294,6 @@ HRESULT indexbuffer_init(IDirect3DIndexBuffer8Impl *buffer, IDirect3DDevice8Impl UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; IDirect3DIndexBuffer8Impl *unsafe_impl_from_IDirect3DIndexBuffer8(IDirect3DIndexBuffer8 *iface) DECLSPEC_HIDDEN; -/* --------------------- */ -/* IDirect3DBaseTexture8 */ -/* --------------------- */ - -/***************************************************************************** - * IDirect3DBaseTexture8 implementation structure - */ -struct IDirect3DBaseTexture8Impl -{ - /* IUnknown fields */ - const IDirect3DBaseTexture8Vtbl *lpVtbl; - LONG ref; - struct wined3d_texture *wined3d_texture; -}; - struct d3d8_texture { IDirect3DBaseTexture8 IDirect3DBaseTexture8_iface; @@ -318,12 +304,11 @@ struct d3d8_texture HRESULT cubetexture_init(struct d3d8_texture *texture, IDirect3DDevice8Impl *device, UINT edge_length, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; - HRESULT texture_init(struct d3d8_texture *texture, IDirect3DDevice8Impl *device, UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; - HRESULT volumetexture_init(struct d3d8_texture *texture, IDirect3DDevice8Impl *device, UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool) DECLSPEC_HIDDEN; +struct d3d8_texture *unsafe_impl_from_IDirect3DBaseTexture8(IDirect3DBaseTexture8 *iface) DECLSPEC_HIDDEN; struct d3d8_vertex_declaration { diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index d0c85ecf543..ea2ce172533 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1032,14 +1032,17 @@ static HRESULT WINAPI IDirect3DDevice8Impl_UpdateTexture(IDirect3DDevice8 *iface IDirect3DBaseTexture8 *src_texture, IDirect3DBaseTexture8 *dst_texture) { IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface); + struct d3d8_texture *src_impl, *dst_impl; HRESULT hr; TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, src_texture, dst_texture); + src_impl = unsafe_impl_from_IDirect3DBaseTexture8(src_texture); + dst_impl = unsafe_impl_from_IDirect3DBaseTexture8(dst_texture); + wined3d_mutex_lock(); hr = wined3d_device_update_texture(This->wined3d_device, - ((IDirect3DBaseTexture8Impl *)src_texture)->wined3d_texture, - ((IDirect3DBaseTexture8Impl *)dst_texture)->wined3d_texture); + src_impl->wined3d_texture, dst_impl->wined3d_texture); wined3d_mutex_unlock(); return hr; @@ -1732,17 +1735,20 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetTexture(IDirect3DDevice8 *iface, return D3D_OK; } -static HRESULT WINAPI IDirect3DDevice8Impl_SetTexture(IDirect3DDevice8 *iface, DWORD Stage, - IDirect3DBaseTexture8 *pTexture) +static HRESULT WINAPI IDirect3DDevice8Impl_SetTexture(IDirect3DDevice8 *iface, DWORD stage, + IDirect3DBaseTexture8 *texture) { IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface); + struct d3d8_texture *texture_impl; HRESULT hr; - TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, pTexture); + TRACE("iface %p, stage %u, texture %p.\n", iface, stage, texture); + + texture_impl = unsafe_impl_from_IDirect3DBaseTexture8(texture); wined3d_mutex_lock(); - hr = wined3d_device_set_texture(This->wined3d_device, Stage, - pTexture ? ((IDirect3DBaseTexture8Impl *)pTexture)->wined3d_texture : NULL); + hr = wined3d_device_set_texture(This->wined3d_device, stage, + texture_impl ? texture_impl->wined3d_texture : NULL); wined3d_mutex_unlock(); return hr; diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c index 316e0b89a47..7b887e378f6 100644 --- a/dlls/d3d8/surface.c +++ b/dlls/d3d8/surface.c @@ -19,7 +19,6 @@ */ #include "config.h" -#include #include "d3d8_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d8); diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index 700ee37dc19..2720fe2ec2d 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -1137,6 +1137,16 @@ static const IDirect3DVolumeTexture8Vtbl Direct3DVolumeTexture8_Vtbl = d3d8_texture_3d_AddDirtyBox }; +struct d3d8_texture *unsafe_impl_from_IDirect3DBaseTexture8(IDirect3DBaseTexture8 *iface) +{ + if (!iface) + return NULL; + assert(iface->lpVtbl == (const IDirect3DBaseTexture8Vtbl *)&Direct3DTexture8_Vtbl + || iface->lpVtbl == (const IDirect3DBaseTexture8Vtbl *)&Direct3DCubeTexture8_Vtbl + || iface->lpVtbl == (const IDirect3DBaseTexture8Vtbl *)&Direct3DVolumeTexture8_Vtbl); + return CONTAINING_RECORD(iface, struct d3d8_texture, IDirect3DBaseTexture8_iface); +} + static void STDMETHODCALLTYPE d3d8_texture_wined3d_object_destroyed(void *parent) { HeapFree(GetProcessHeap(), 0, parent);