diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 0af31addc9c..d5d1025d700 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -3528,20 +3528,6 @@ static BOOL CheckRenderTargetCapability(const struct wined3d_adapter *adapter, return FALSE; } -static BOOL CheckWrapAndMipCapability(const struct wined3d_adapter *adapter, const struct wined3d_format *format) -{ - /* OpenGL supports mipmapping on all formats basically. Wrapping is unsupported, - * but we have to report mipmapping so we cannot reject this flag. Tests show that - * windows reports WRAPANDMIP on unfilterable surfaces as well, apparently to show - * that wrapping is supported. The lack of filtering will sort out the mipmapping - * capability anyway. - * - * For now lets report this on all formats, but in the future we may want to - * restrict it to some should games need that - */ - return TRUE; -} - /* Check if a texture format is supported on the given adapter */ static BOOL CheckTextureCapability(const struct wined3d_adapter *adapter, const struct wined3d_format *format) { @@ -3994,15 +3980,18 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad usage_caps |= WINED3DUSAGE_QUERY_VERTEXTEXTURE; } + /* OpenGL supports mipmapping on all formats. Wrapping is + * unsupported, but we have to report mipmapping so we cannot + * reject this flag. Tests show that Windows reports WRAPANDMIP on + * unfilterable surfaces as well, apparently to show that wrapping + * is supported. The lack of filtering will sort out the + * mipmapping capability anyway. + * + * For now lets report this on all formats, but in the future we + * may want to restrict it to some should applications need that. */ if (usage & WINED3DUSAGE_QUERY_WRAPANDMIP) - { - if (!CheckWrapAndMipCapability(adapter, format)) - { - TRACE("[FAILED] - No wrapping and mipmapping support.\n"); - return WINED3DERR_NOTAVAILABLE; - } usage_caps |= WINED3DUSAGE_QUERY_WRAPANDMIP; - } + break; case WINED3D_RTYPE_SURFACE: @@ -4161,14 +4150,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad } if (usage & WINED3DUSAGE_QUERY_WRAPANDMIP) - { - if (!CheckWrapAndMipCapability(adapter, format)) - { - TRACE("[FAILED] - No wrapping and mipmapping support.\n"); - return WINED3DERR_NOTAVAILABLE; - } usage_caps |= WINED3DUSAGE_QUERY_WRAPANDMIP; - } if (usage & WINED3DUSAGE_DEPTHSTENCIL) { @@ -4329,14 +4311,8 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad } if (usage & WINED3DUSAGE_QUERY_WRAPANDMIP) - { - if (!CheckWrapAndMipCapability(adapter, format)) - { - TRACE("[FAILED] - No wrapping and mipmapping support.\n"); - return WINED3DERR_NOTAVAILABLE; - } usage_caps |= WINED3DUSAGE_QUERY_WRAPANDMIP; - } + break; default: