d3d9/tests: Add a test for sample masks.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -26739,6 +26739,96 @@ static void test_alpha_to_coverage(void)
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DestroyWindow(window);
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DestroyWindow(window);
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}
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}
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static void test_sample_mask(void)
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{
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IDirect3DSurface9 *rt, *ms_rt;
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struct surface_readback rb;
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IDirect3DDevice9 *device;
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IDirect3D9 *d3d;
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ULONG refcount;
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DWORD colour;
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HWND window;
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HRESULT hr;
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static const struct
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{
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struct vec3 position;
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DWORD diffuse;
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}
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quad[] =
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{
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{{-1.0f, -1.0f, 0.1f}, 0xffffffff},
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{{-1.0f, 1.0f, 0.1f}, 0xffffffff},
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{{ 1.0f, -1.0f, 0.1f}, 0xffffffff},
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{{ 1.0f, 1.0f, 0.1f}, 0xffffffff},
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};
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window = create_window();
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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if (FAILED(IDirect3D9_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
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D3DFMT_A8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES, NULL)))
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{
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skip("Multisampling not supported for D3DFMT_A8R8G8B8.\n");
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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return;
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}
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if (!(device = create_device(d3d, window, window, TRUE)))
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{
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skip("Failed to create a 3D device.\n");
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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return;
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}
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hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128,
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D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, 0, FALSE, &rt, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_CreateRenderTarget(device, 128, 128,
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D3DFMT_A8R8G8B8, D3DMULTISAMPLE_2_SAMPLES, 0, FALSE, &ms_rt, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_SetRenderTarget(device, 0, ms_rt);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_SetDepthStencilSurface(device, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_BeginScene(device);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_SetRenderState(device, D3DRS_LIGHTING, FALSE);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_SetRenderState(device, D3DRS_MULTISAMPLEMASK, 0x5);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_DIFFUSE);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(quad[0]));
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice9_StretchRect(device, ms_rt, NULL, rt, NULL, D3DTEXF_POINT);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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get_rt_readback(rt, &rb);
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colour = get_readback_color(&rb, 64, 64);
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todo_wine ok(color_match(colour, 0xffff8080, 1), "Got unexpected colour %08x.\n", colour);
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release_surface_readback(&rb);
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hr = IDirect3DDevice9_EndScene(device);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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IDirect3DSurface9_Release(ms_rt);
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IDirect3DSurface9_Release(rt);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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IDirect3D9_Release(d3d);
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DestroyWindow(window);
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}
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START_TEST(visual)
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START_TEST(visual)
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{
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{
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D3DADAPTER_IDENTIFIER9 identifier;
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D3DADAPTER_IDENTIFIER9 identifier;
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@ -26886,4 +26976,5 @@ START_TEST(visual)
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test_draw_mapped_buffer();
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test_draw_mapped_buffer();
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test_sample_attached_rendertarget();
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test_sample_attached_rendertarget();
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test_alpha_to_coverage();
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test_alpha_to_coverage();
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test_sample_mask();
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}
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}
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