ddraw: Keep track of the affected rectangle for ddraw_surface_update_frontbuffer().

This commit is contained in:
Henri Verbeet 2011-10-24 21:24:37 +02:00 committed by Alexandre Julliard
parent 2da4f87a7e
commit 8330558e12
2 changed files with 22 additions and 8 deletions

View File

@ -89,6 +89,7 @@ struct IDirectDrawImpl
BOOL d3d_initialized; BOOL d3d_initialized;
IDirectDrawSurfaceImpl *primary; IDirectDrawSurfaceImpl *primary;
RECT primary_lock;
struct wined3d_surface *wined3d_frontbuffer; struct wined3d_surface *wined3d_frontbuffer;
struct wined3d_swapchain *wined3d_swapchain; struct wined3d_swapchain *wined3d_swapchain;

View File

@ -39,10 +39,13 @@ static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawGammaControl(IDirectD
return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawGammaControl_iface); return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawGammaControl_iface);
} }
static HRESULT ddraw_surface_update_frontbuffer(IDirectDrawSurfaceImpl *surface) static HRESULT ddraw_surface_update_frontbuffer(IDirectDrawSurfaceImpl *surface, const RECT *rect)
{ {
return wined3d_surface_blt(surface->ddraw->wined3d_frontbuffer, NULL, if (rect && (rect->right - rect->left <= 0 || rect->bottom - rect->top <= 0))
surface->wined3d_surface, NULL, 0, NULL, WINED3DTEXF_POINT); return DD_OK;
return wined3d_surface_blt(surface->ddraw->wined3d_frontbuffer, rect,
surface->wined3d_surface, rect, 0, NULL, WINED3DTEXF_POINT);
} }
/***************************************************************************** /*****************************************************************************
@ -903,6 +906,13 @@ static HRESULT surface_lock(IDirectDrawSurfaceImpl *This,
} }
} }
if (Flags & DDLOCK_READONLY)
memset(&This->ddraw->primary_lock, 0, sizeof(This->ddraw->primary_lock));
else if (Rect)
This->ddraw->primary_lock = *Rect;
else
SetRect(&This->ddraw->primary_lock, 0, 0, This->surface_desc.dwWidth, This->surface_desc.dwHeight);
/* Override the memory area. The pitch should be set already. Strangely windows /* Override the memory area. The pitch should be set already. Strangely windows
* does not set the LPSURFACE flag on locked surfaces !?!. * does not set the LPSURFACE flag on locked surfaces !?!.
* DDSD->dwFlags |= DDSD_LPSURFACE; * DDSD->dwFlags |= DDSD_LPSURFACE;
@ -1051,7 +1061,7 @@ static HRESULT WINAPI ddraw_surface7_Unlock(IDirectDrawSurface7 *iface, RECT *pR
if (SUCCEEDED(hr)) if (SUCCEEDED(hr))
{ {
if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) if (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
hr = ddraw_surface_update_frontbuffer(This); hr = ddraw_surface_update_frontbuffer(This, &This->ddraw->primary_lock);
This->surface_desc.lpSurface = NULL; This->surface_desc.lpSurface = NULL;
} }
LeaveCriticalSection(&ddraw_cs); LeaveCriticalSection(&ddraw_cs);
@ -1151,7 +1161,7 @@ static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDra
hr = wined3d_surface_flip(This->wined3d_surface, Override->wined3d_surface, Flags); hr = wined3d_surface_flip(This->wined3d_surface, Override->wined3d_surface, Flags);
if (SUCCEEDED(hr) && This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) if (SUCCEEDED(hr) && This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
hr = ddraw_surface_update_frontbuffer(This); hr = ddraw_surface_update_frontbuffer(This, NULL);
LeaveCriticalSection(&ddraw_cs); LeaveCriticalSection(&ddraw_cs);
return hr; return hr;
@ -1252,7 +1262,7 @@ static HRESULT WINAPI ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *DestR
hr = wined3d_surface_blt(This->wined3d_surface, DestRect, Src ? Src->wined3d_surface : NULL, hr = wined3d_surface_blt(This->wined3d_surface, DestRect, Src ? Src->wined3d_surface : NULL,
SrcRect, Flags, (WINEDDBLTFX *)DDBltFx, WINED3DTEXF_LINEAR); SrcRect, Flags, (WINEDDBLTFX *)DDBltFx, WINED3DTEXF_LINEAR);
if (SUCCEEDED(hr) && (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)) if (SUCCEEDED(hr) && (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER))
hr = ddraw_surface_update_frontbuffer(This); hr = ddraw_surface_update_frontbuffer(This, DestRect);
LeaveCriticalSection(&ddraw_cs); LeaveCriticalSection(&ddraw_cs);
switch(hr) switch(hr)
@ -1800,7 +1810,7 @@ static HRESULT WINAPI ddraw_surface7_ReleaseDC(IDirectDrawSurface7 *iface, HDC h
EnterCriticalSection(&ddraw_cs); EnterCriticalSection(&ddraw_cs);
hr = wined3d_surface_releasedc(This->wined3d_surface, hdc); hr = wined3d_surface_releasedc(This->wined3d_surface, hdc);
if (SUCCEEDED(hr) && (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)) if (SUCCEEDED(hr) && (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER))
hr = ddraw_surface_update_frontbuffer(This); hr = ddraw_surface_update_frontbuffer(This, NULL);
LeaveCriticalSection(&ddraw_cs); LeaveCriticalSection(&ddraw_cs);
return hr; return hr;
} }
@ -3647,7 +3657,10 @@ static HRESULT WINAPI ddraw_surface7_BltFast(IDirectDrawSurface7 *iface, DWORD d
hr = wined3d_surface_bltfast(This->wined3d_surface, dstx, dsty, hr = wined3d_surface_bltfast(This->wined3d_surface, dstx, dsty,
src->wined3d_surface, rsrc, trans); src->wined3d_surface, rsrc, trans);
if (SUCCEEDED(hr) && (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)) if (SUCCEEDED(hr) && (This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER))
hr = ddraw_surface_update_frontbuffer(This); {
RECT dst_rect = {dstx, dsty, dstx + src_w, dsty + src_h};
hr = ddraw_surface_update_frontbuffer(This, &dst_rect);
}
LeaveCriticalSection(&ddraw_cs); LeaveCriticalSection(&ddraw_cs);
switch(hr) switch(hr)
{ {