wined3d: Render to the correct hwnd/hdc.
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@ -1379,7 +1379,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateAdditionalSwapChain(IWineD3DDevic
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object->win_handle = This->createParms.hFocusWindow;
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}
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object->win_handle = GetAncestor(object->win_handle, GA_ROOT);
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hDc = GetDC(object->win_handle);
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TRACE("Using hDc %p\n", hDc);
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