d2d1: Implement d2d_device_context_ID2D1DeviceContext_CreateBitmapFromWicBitmap().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2018-10-03 08:53:57 +03:00 committed by Alexandre Julliard
parent feea46a187
commit 827f19a690
1 changed files with 9 additions and 2 deletions

View File

@ -1804,9 +1804,16 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_CreateBit
ID2D1DeviceContext *iface, IWICBitmapSource *bitmap_source,
const D2D1_BITMAP_PROPERTIES1 *desc, ID2D1Bitmap1 **bitmap)
{
FIXME("iface %p, bitmap_source %p, desc %p, bitmap %p stub!\n", iface, bitmap_source, desc, bitmap);
struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
struct d2d_bitmap *object;
HRESULT hr;
return E_NOTIMPL;
TRACE("iface %p, bitmap_source %p, desc %p, bitmap %p.\n", iface, bitmap_source, desc, bitmap);
if (SUCCEEDED(hr = d2d_bitmap_create_from_wic_bitmap(context, bitmap_source, desc, &object)))
*bitmap = &object->ID2D1Bitmap1_iface;
return hr;
}
static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateColorContext(ID2D1DeviceContext *iface,