d3dx9: Avoid LPCWSTR.
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7175367ad5
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82710124e3
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@ -67,7 +67,7 @@ struct pixel_format_desc {
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void (*to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette);
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};
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HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length) DECLSPEC_HIDDEN;
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HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN;
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HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, LPVOID *buffer, DWORD *length) DECLSPEC_HIDDEN;
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HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN;
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@ -347,7 +347,10 @@ HRESULT WINAPI D3DXAssembleShaderFromResourceW(HMODULE module, const WCHAR *reso
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HRSRC res;
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DWORD len;
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if (!(res = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA)))
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TRACE("module %p, resource %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n",
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module, debugstr_w(resource), defines, include, flags, shader, error_messages);
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if (!(res = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)))
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return D3DXERR_INVALIDDATA;
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if (FAILED(load_resource_into_memory(module, res, &buffer, &len)))
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return D3DXERR_INVALIDDATA;
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@ -468,7 +471,12 @@ HRESULT WINAPI D3DXCompileShaderFromResourceW(HMODULE module, const WCHAR *resou
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HRSRC res;
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DWORD len;
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if (!(res = FindResourceW(module, resource, (LPCWSTR)RT_RCDATA)))
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TRACE("module %p, resource %s, defines %p, include %p, entrypoint %s, profile %s, "
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"flags %#x, shader %p, error_messages %p, constant_table %p.\n",
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module, debugstr_w(resource), defines, include, debugstr_a(entrypoint), debugstr_a(profile),
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flags, shader, error_messages, constant_table);
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if (!(res = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)))
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return D3DXERR_INVALIDDATA;
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if (FAILED(load_resource_into_memory(module, res, &buffer, &len)))
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return D3DXERR_INVALIDDATA;
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@ -919,18 +919,19 @@ HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
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return hr;
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}
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HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info)
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HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info)
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{
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void *buffer;
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HRESULT hr;
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DWORD size;
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LPVOID buffer;
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TRACE("(%s, %p): relay\n", debugstr_w(file), info);
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TRACE("file %s, info %p.\n", debugstr_w(file), info);
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if( !file ) return D3DERR_INVALIDCALL;
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if (!file)
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return D3DERR_INVALIDCALL;
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hr = map_view_of_file(file, &buffer, &size);
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if(FAILED(hr)) return D3DXERR_INVALIDDATA;
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if (FAILED(map_view_of_file(file, &buffer, &size)))
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return D3DXERR_INVALIDDATA;
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hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
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UnmapViewOfFile(buffer);
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@ -108,7 +108,7 @@ static const struct pixel_format_desc formats[] =
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* The caller must UnmapViewOfFile when it doesn't need the data anymore
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*
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*/
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HRESULT map_view_of_file(LPCWSTR filename, LPVOID *buffer, DWORD *length)
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HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length)
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{
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HANDLE hfile, hmapping = NULL;
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@ -144,7 +144,7 @@ DECLARE_INTERFACE_(ID3DXFont, IUnknown)
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STDMETHOD(PreloadCharacters)(THIS_ UINT first, UINT last) PURE;
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STDMETHOD(PreloadGlyphs)(THIS_ UINT first, UINT last) PURE;
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STDMETHOD(PreloadTextA)(THIS_ LPCSTR string, INT count) PURE;
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STDMETHOD(PreloadTextW)(THIS_ LPCWSTR string, INT count) PURE;
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STDMETHOD(PreloadTextW)(THIS_ const WCHAR *string, INT count) PURE;
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STDMETHOD_(INT, DrawTextA)(THIS_ struct ID3DXSprite *sprite, const char *string,
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INT count, RECT *rect, DWORD format, D3DCOLOR color) PURE;
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@ -93,11 +93,11 @@ extern "C" {
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/* Image Information */
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HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info);
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HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info);
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HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info);
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#define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
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HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info);
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HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info);
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HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info);
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#define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
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HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info);
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