diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 21163a20949..4a501292824 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -466,6 +466,7 @@ static void adapter_vk_uninit_3d(struct wined3d_device *device) device->blitter->ops->blitter_destroy(device->blitter, NULL); + wined3d_cs_finish(device->cs, WINED3D_CS_QUEUE_DEFAULT); device_context_remove(device, &context_vk->c); device->shader_backend->shader_free_private(device, NULL); wined3d_context_vk_cleanup(context_vk);