d3dx9/tests: Add a comment about the negation in boolean constant checks.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4350,6 +4350,8 @@ static void test_effect_preshader_compare_pbool_consts_(unsigned int line, IDire
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{
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for (i = 0; i < ARRAY_SIZE(test_effect_preshader_bconsts); ++i)
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{
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/* The negation on both sides is actually needed, sometimes you
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* get 0xffffffff instead of 1 on native. */
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ok_(__FILE__, line)(!bdata[i] == !test_effect_preshader_bconsts[i],
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"Pixel shader boolean constants do not match, expected %#x, got %#x, i %u.\n",
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test_effect_preshader_bconsts[i], bdata[i], i);
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@ -4362,6 +4364,8 @@ static void test_effect_preshader_compare_pbool_consts_(unsigned int line, IDire
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if (const_updated_mask[i / TEST_EFFECT_BITMASK_BLOCK_SIZE]
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& (1u << (i % TEST_EFFECT_BITMASK_BLOCK_SIZE)))
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{
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/* The negation on both sides is actually needed, sometimes
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* you get 0xffffffff instead of 1 on native. */
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ok_(__FILE__, line)(!bdata[i] == !test_effect_preshader_bconsts[i],
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"Pixel shader boolean constants do not match, expected %#x, got %#x, i %u, parameter %s.\n",
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test_effect_preshader_bconsts[i], bdata[i], i, updated_param);
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