wined3d: Introduce wined3d_get_adapter().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -865,6 +865,16 @@ enum wined3d_pci_device wined3d_gpu_from_feature_level(enum wined3d_pci_vendor *
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return device_id;
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return device_id;
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}
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}
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struct wined3d_adapter * CDECL wined3d_get_adapter(const struct wined3d *wined3d, unsigned int idx)
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{
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TRACE("wined3d %p, idx %u.\n", wined3d, idx);
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if (idx >= wined3d->adapter_count)
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return NULL;
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return wined3d->adapters[idx];
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}
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UINT CDECL wined3d_get_adapter_count(const struct wined3d *wined3d)
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UINT CDECL wined3d_get_adapter_count(const struct wined3d *wined3d)
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{
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{
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TRACE("wined3d %p, reporting %u adapters.\n",
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TRACE("wined3d %p, reporting %u adapters.\n",
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@ -11,6 +11,7 @@
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@ cdecl wined3d_decref(ptr)
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@ cdecl wined3d_decref(ptr)
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@ cdecl wined3d_enum_adapter_modes(ptr long long long long ptr)
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@ cdecl wined3d_enum_adapter_modes(ptr long long long long ptr)
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@ cdecl wined3d_find_closest_matching_adapter_mode(ptr long ptr)
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@ cdecl wined3d_find_closest_matching_adapter_mode(ptr long ptr)
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@ cdecl wined3d_get_adapter(ptr long)
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@ cdecl wined3d_get_adapter_count(ptr)
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@ cdecl wined3d_get_adapter_count(ptr)
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@ cdecl wined3d_get_adapter_display_mode(ptr long ptr ptr)
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@ cdecl wined3d_get_adapter_display_mode(ptr long ptr ptr)
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@ cdecl wined3d_get_adapter_identifier(ptr long long ptr)
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@ cdecl wined3d_get_adapter_identifier(ptr long long ptr)
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@ -2178,6 +2178,7 @@ struct wined3d_parent_ops
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};
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};
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struct wined3d;
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struct wined3d;
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struct wined3d_adapter;
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struct wined3d_blend_state;
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struct wined3d_blend_state;
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struct wined3d_buffer;
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struct wined3d_buffer;
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struct wined3d_device;
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struct wined3d_device;
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@ -2262,6 +2263,8 @@ HRESULT __cdecl wined3d_enum_adapter_modes(const struct wined3d *wined3d, UINT a
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UINT mode_idx, struct wined3d_display_mode *mode);
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UINT mode_idx, struct wined3d_display_mode *mode);
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HRESULT __cdecl wined3d_find_closest_matching_adapter_mode(const struct wined3d *wined3d,
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HRESULT __cdecl wined3d_find_closest_matching_adapter_mode(const struct wined3d *wined3d,
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unsigned int adapter_idx, struct wined3d_display_mode *mode);
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unsigned int adapter_idx, struct wined3d_display_mode *mode);
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struct wined3d_adapter * __cdecl wined3d_get_adapter(const struct wined3d *wined3d,
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unsigned int idx);
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UINT __cdecl wined3d_get_adapter_count(const struct wined3d *wined3d);
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UINT __cdecl wined3d_get_adapter_count(const struct wined3d *wined3d);
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HRESULT __cdecl wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx,
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HRESULT __cdecl wined3d_get_adapter_display_mode(const struct wined3d *wined3d, UINT adapter_idx,
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struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation);
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struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation);
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